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Outlandish [1.3]

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178091-albums2336-picture45015.png
Outlandish - By Vengeancekael
Second Sequel to Outlanders (The War)

Features:
  • New Heroes
  • New Waves
  • New Models
  • New Icons
  • New Sound Effects
  • New Projectiles
  • New Special Waves
  • New AI Player Lightbringer
  • New Creep Revival System
  • New Help System
  • New Weather System
  • New Music System
  • New Soundtracks
  • New Experience System
  • New Item Drop System
  • New Tips
  • New Hero Descriptions
  • New Shop Placements
  • Income System Changes
  • Revamped Environment
  • Improved Quest Log
  • Harder
  • More Fast-Paced Gameplay
  • Improved Teleporter System
  • Improved Unit Spawn System
  • 50+ Bugs Fixed
  • Overall Polishing
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Special Feature: Uses Blood instead of Mana
Class: Offensive/Tank
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Special: Level 6 Ability increases intelligence by 200 points
Class: Offensive/Support
Screenshots:
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Notes:
*Protected Map
*AI Number 1 = Slot 2 // AI Number 2 = Slot 3
*YouTube Channel
*Blog
*Changelog:
1.3:
  • Removed lots of memory leaks

1.1:
  • New Income System Changes: Income per second - Starting Amount 1 - Every kill increases income amount by 1 as well as every new wave - The income amount is shared by all players - Income amount shown in multiboard title
  • New Hero Revival Message
  • New Wave Number Indicator To Multiboard
  • Multiboard Changes
  • Raia Fallenarrow polished
  • Fixed Thunder's Strike of Thunders; Casting Bug
  • Fixed AI Number 2's Revival
  • Fixed Thunder's and Blood's spells not having a fifth level
  • Fixed Potions Shop
  • Fixed Revival System Bugs
  • Fixed A Game Crash
1.2:
  • New Feature: The Summoner - Every Kill gives him 1 Energy point - Every 50 points of energy will make him summon a unit
  • New Income per second limit: 500
  • Multiboard Title now shows summoner energy
*Credits:
Clotaire, General Frank, Mc!,Mr.Goblin,darklord_avalon,Tauer,apaka,Rightfield,Kitabatake,Paladon,FrIkY,Deon,-BerZeKeR-,jigrael,eleljrkm,pippo,olofmoleman,Dan van Ohllus,Callahan,JetFangInferno,Anachron,-Stygian-,bigapple90,Champara Bros,D4RK_G4ND4LF,Weep,NexusBlizzard,Devine,s4nji,Haistrah,shamanyouranus,Amigurumi,HappyTauren,Sellenisko,L_Lawliet,KelThuzad, Pyramidhe@d, Chriz., Lestat(br),EviL_BuddhA, Lord_T


Keywords:
warcraft, outlanders, the war, vengeancekael, xarwin
Contents

Outlandish [1.3] (Map)

Reviews
20:43, 6th Apr 2011 Cweener: Approved
Level 1
Joined
Aug 9, 2009
Messages
275
Gonna give this a try when i'm home laters, as it DO look interesting.
The screenshots looks nice, and the video is quite nice, so yeah, it looks sweet. >:D

BUT; Am I the only one having problems with the image preload image? Would be nice if it could be fixed, if it is a problem, of course. :p

~Nillere
 
Level 5
Joined
Apr 10, 2010
Messages
224
Looks interesting...Very Interesting
and good job on the description too
Ill check it out and give a response sooner or later
 
Level 4
Joined
Nov 11, 2009
Messages
92
very well made but it gets too easy (because of how many tomes u can buy) until the final boss... he can't kill us and we can't kill him
 
Level 2
Joined
Feb 28, 2008
Messages
19
after 15 min i was lvl 18 with blood who is supppose to be ahrd and is rater easy to play he is nearly impossible to kill his ultimate suck compare to blood triping plus alot of creep are aiming for the base so will killing they are killing the base you need to introduce alot of item cause they are none 6 shop ..... with nearly useless item . the first even with the catapult is wierd and should be much later on in the game , and you need to give to the spell more than 1250 dmg for blood cause later he became only tank cause his spell do no dmg or make dmg base on his life or something like that

for the terrain too much thing make it a li laggy, there are too much thing every where like the green fling ghost if i were you i would remove those cause they are obstructing the view ...

Good job on this one
 
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