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[ - Outland - ] Primal Rages

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[ - Outland - ] Primal Rages
Hey, this is my first attempt on a map, so, any help would be appreciated. It's going to be an RTS, taking place a few months before Dreanor was destroyed. Please note, the races specified haven't been made yet. I'm still early in the terraining stage.
[ - Planned Races - ]
Red = Dragonmaw Clan. Has "red drake" special unit, and has control of Alexandra. If Alexandra dies, the Dragonmaw Clan begins worshiping Deathwing. Gains "Twilight Hammer" tech tree, and is able to summon Nether Drakes.
Blue = Lordaeron's Outriders. Has "Charger" special unit. Has control of an outpost by the Dark Portal. If the outpost dies, they will gain control of Teron Gorefiend and his deathknights.
Teal = Northshire Abbey \ Alleia's Archers. Has a few human units, and uses a small amount of units. Has control over a section of Blue's Outpost, and the ruins of an orcish camp. If Alleia dies, Teal may use -necromancery to gain Necromancer units. He will gain an orcish necrolyte camp, as well as a human necromancer base.
Purple = Warsong Clan. Has "Brezerker" special unit. Controls Grom Hellscream and a large orcish outpost. If his outpost is destroyed, Grom Hellscream will cause Doomhammer to revolt against the terrible Blackhand the Destroyer. He will then gain control of a section of Blackhand's old tribe, and gain the ability to train Rioting Orcs, strong orcish warriors.
Green = Trollish Harassment. Can train the troll armies, being the only troll player in the game. Has a small outpost by the dark portal, rivaling Blue's. He should quickly advance and destroy Blue and Teal, or else he will be crushed by them.
Dark Green = Guldan's Shadow Council. Can train Warlocks and Deathknights. Controls Guldan's forces. If Gul'dan and the Shadow Council is to die, Dark Green will gain Ner'zhul and the Shadowmoon Clan.
[ - SCREENSHOTS - ]
Should appear as thumbnails.
 

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