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Orcs in Space [OiS]

Discussion in 'Map Development' started by Nichita_00, Feb 15, 2010.

  1. Nichita_00

    Nichita_00

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    Orcs in Space
    [​IMG]
    • FEATURES

    A list of basic features, they'll be detailed further down in the main post.

    FEATURES
    - 12 Players: 12 players are supported.

    - Space Travel: You can travel between planets.

    - Income System: You get income based on buildings, and units.

    - Alliance System: Unique alliance system, never seen before. Seriously, I haven't even heard about such a system. :D

    - Story: Has a pretty nice, solid story.

    - Planets: 2 major planets and 3 dwarf planets/moons.

    - Terrain: It's above the usual terrain, the downside being that I used 35k doodads and that's only half of the map done.

    - Upkeep System: I want units to have an upkeep, so you don't mass them.

    - Stuffy Techtree: A big techtree, with many branches. (Will explain further down)

    - Heroes: Different heroes, mercenaries, etc.

    - Trading System: You will be able to trade with other empires.

    - 4 races: Orcs (divided in 3 categories); Aliens (Divided in 2 races) and the Reptilian.

    - Quests: Due to the nature of the game, it will have quests.

    - Custom Interface: Will have a custom interface, at least for one race.



    • PLANETS

    These are the playable planets.

    Aarde
    • Aarde
    = A planet based on Earth, hence the name, "Aarde" (Means Earth in Afrikaans); it has an almost geographically correct map, the only major difference being the absence of the Bering Strait, (it's a mountain range now)
    = At the moment, all players start on this planet. I don't know if I should change this.
    [​IMG]


    Sunev
    Sunev
    = A planet based on Venus, (Just read it backwards); initially I wanted it to be fiery and stuff, but now it's going to be some sort of junkie paradise, filled with mushrooms and crazy stuff like that.


    Sera
    Sera
    = Based on Mars; it's a hot fiery place, full of lava rivers and a volcano at the centre.
    [​IMG]


    2 Other Planets
    There are 2 other planets which I'll probably re-terrain, so I won't bother giving any info 'till they're done.


    • FACTIONS/RACES


    Orcs
    Divided in 3 factions, they are the main race of the game, though not imbalanced.

    Monarchists
    The Monarchistic orcs serve a king. They prefer quality over quantity, meaning their units are really good, but that's not without a downside, the prices. It's a powerful war machine, though it may be hard to stir it early ingame.


    Capitalists
    The Capitalistic orcs have the most diverse way of getting resources. They are good for starters, they're not too powerful but not too weak, having no major advantages or disadvantages.


    Communists
    Communist orcs are based on massing. They've got the best spies ingame, (isn't as lame as it sounds); they have the biggest advantage in early game, when they can amass an army and strike a defenseless oponent.



    Aliens
    The aliens are extraaardial lifeforms (not native to Aarde). They are divided in multiple species:
    Tsinumok
    The Tsinumok are evil zerg-like bastards, which can evolve in 3 types of alien: Strength, Agility and Intelligence; the gameplay of the first 2 evolution forms is radically different, being a RPG-like gameplay (that's why I said "by the nature of the game quests will be included"); the intelligence alien, while still hero-centered, can build bases and train armies. The int alien is subdivided into the corruptor (mutated native life) and the "Hive" species (pure Tsinumok; these resemble the zerg alot)


    Emosewa
    The Emosewa are a protoss-like race, with lots of blue and gold. Their power is based on some sort of crystals, who can do magic stuff. They have a building limit and they use mines.


    Reptilian
    The Reptilian are basically naga, but with a twist: they can build solely on water (haven't seen this one before, meaning my map is a double-pioneer! :D) so that makes their gameplay a little... weird. I'm still thinking on how to design them and how they're supposed to reach other planet... Suggestions are welcome!


    Thanks alot to General Frank, because the Orcs in Space idea would have never occurred to me (his models inspired me, check the concept art), and if it did it wouldn't have been possible without his models.

    Suggestions are welcome, screenshots will come, and the map should be released in 3 months (or later; I want to release in 3 months since I'll be back for good; I'll get my internet and good comp back :D); I will post betas though!


    Remember! Keep checking the MAIN POST!


    Sponsored by: [​IMG]
     

    Attached Files:

    Last edited: Feb 20, 2010
  2. takakenji

    takakenji

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  3. Tleno

    Tleno

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    Wow, thats a great idea! So its gonna be kinda like Builder map in space?!
    Also, I recommend you to create some kinda like ice planet too... What about icy planet with beatyful ruins of ancient civilization?! You know, like those decoration from sunken ruins, covered in ice....
     
  4. Nichita_00

    Nichita_00

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    Hmm, I was thinking about a crystal planet, but yeah maybe I can do an ice one aswell.

    And taka, I guess that's a link to Oxhorn's OiS, don't know which one. If I'm right, I've seen both :p
     
  5. takakenji

    takakenji

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    damn, you're right D:
     
  6. Tleno

    Tleno

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    Okay, then you could also make a deserted moonlike planed called noom... Hey, so what race is gonna use those emosewa building textures you made?!
     
  7. Nichita_00

    Nichita_00

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    The emosewa, duh
     
  8. demonhunter50

    demonhunter50

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    damn cool
     
  9. Tleno

    Tleno

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    Oh, I haven't readed about those...
    Hey, maybe you should call that moon planet on concept art pic you made Noom? Well, thats acording to your maps logic.
    So what about those Reptilians? Are those have only advantage that they are all-terrain? Maybe you should also add those Draconian models of General Frank too?
     
  10. Nichita_00

    Nichita_00

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    No that's Selena, Aarde's moon xP

    And I have to think more about the Reptilian, all the races have some units at the moment except the reptilian :p

    Also, I have to go to school :(

    Keep posting ideas! :D I'll read 'em all and reply when I'm back.
     
  11. Tleno

    Tleno

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    Well, first of all I have an idea about the reptilians. There are two types of their units (well some kinda like unit-type branches) - serpents, which are all-terrain but slow, and lizards(General frank's draconian models), which are very mobile but non all-terrain. They are mostly specialized on nano and biologic technologies, so they just use geneticall engineered creatures instead of vehicles. except spaceships, which are semi-organic. the lizard branch is good for hit-and-run tactics and has high regen speed and slowing abilities, while serpents are mostly specailized on slow but heavy and sneaky units.
     
  12. Nichita_00

    Nichita_00

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    Erm, the reptilian are more magical... They are, as I said, nagas.
     
  13. Alagremm

    Alagremm

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    Intriguing... though some screens would be nice.

    Also, I agree with Tleno, an ice planet with ruins is a must-have.
     
  14. DrPepper1

    DrPepper1

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    Looks awsome, Nich. :)
     
  15. Billy the Cat

    Billy the Cat

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    I don't know if you'll see my response earlier on the Hive or on dA, so I'll paste it here. :p

    I like the look of that work on your project, bit too busy on the stars perhaps, but it looks nice.

    Aarde is a Dutch word used in Africa due to the Dutch East India Company.
    Afrikaans is in fact a language of Dutch origin.
     
  16. Nichita_00

    Nichita_00

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    I know ^.^ :D I'll take pics right now and update the main post :p
     
  17. TheSpoon

    TheSpoon

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    Luukin Cool Bud : D
     
  18. Cyper95

    Cyper95

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    Sounds nice, but dude! When are you approx gonna be done?
    <-- Wants to play ;)
     
  19. Nichita_00

    Nichita_00

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    Updated! Screenies added (Check the planets)
     
  20. JokeMaster

    JokeMaster

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    Hey Nich i might help you a bit with making the planets etc. and ofc modeling if u want.