Uh excuse me, but i cannot find the solution for this so i seeked help for you people
I am making several spells associated with OoL, like triggered multi-level shockwave-on-attack spells and 100% knockback every time the spell cools down but HOW can I detect the spell cast?
This is the spell:
Force Pierce - Releases a powerful attack that blows back hostile units behind the attacked(enemy) unit, causing damage slightly lower than the damage dealt to the target.
Problem is, i have to create 4 copies of the spell "Force Pierce" for the OoL because of the varying cooldowns(10/8/6/4). The spell activates IF I cast one of the Force Pierce directly(not with the OoL) but if i put the skill inside the OoL and make it auto-cast every cooldown, the spell doesn't work. Help please.
Sorry i cannot post the code yet for the map is not with me. And uh.. i need it in vJass (but IDEAS are Uber WELCOME ) Thanks A Lot!
I am making several spells associated with OoL, like triggered multi-level shockwave-on-attack spells and 100% knockback every time the spell cools down but HOW can I detect the spell cast?
This is the spell:
Force Pierce - Releases a powerful attack that blows back hostile units behind the attacked(enemy) unit, causing damage slightly lower than the damage dealt to the target.
Problem is, i have to create 4 copies of the spell "Force Pierce" for the OoL because of the varying cooldowns(10/8/6/4). The spell activates IF I cast one of the Force Pierce directly(not with the OoL) but if i put the skill inside the OoL and make it auto-cast every cooldown, the spell doesn't work. Help please.
Sorry i cannot post the code yet for the map is not with me. And uh.. i need it in vJass (but IDEAS are Uber WELCOME ) Thanks A Lot!