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Only 13 textures?

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Dec 5, 2013
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I cant understand why editor is limited to have only 13 different textures. Is there any way to add more? map begins to look silly if there is not much variation.
 
I think it's also worth noting that you can still trigger terrain changes up to 16 different tiles without the need for jngp
 
Yes a map is limited to 16 different tile types. This can be done by using JNGP, or using triggers. However, you can't pass this limit, even with triggers in game. You can have up to 16 cliff types. However, it will only show the normal cliff models of the base tileset you use. The extra cliff types will use a different texture though.
 
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