- Joined
- Apr 15, 2008
- Messages
- 82
How would I make it so that a unit can only be holding 1 "campaign" type item at at a time? I got this far and then I was stumped.
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Offhand
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Item-class of (Item being manipulated)) Equal to Campaign
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Then - Actions
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Else - Actions
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