allowing people to play on a Classic Client would bring back tons of players who split
I consider myself a fan of Warcraft III the Frozen Throne. I don't find other people to be the same. Some people might say that I am a fraud, because I have mostly stopped playing the live Reforged client in the last two or so years, almost entirely, so there is a case to be made from a corporate and legal standpoint that my avid fanhood regarding the official Frozen Throne client is or has died out, and that I can no longer be trusted as a fan of the game and have transitioned into being more of a forum troll.
But, to the extent that I am real, the game that I remember liking is a game I will still like even if all the other humans don't agree. "Would bring back tons of players" is not a reason why I personally care. I'd like to think it's a free country and I can desire to play Warcraft III the Frozen Throne even if all the other humans do not want to do the same thing. I'm not interested in being beholden to them, and they've somewhat lost my trust in general because of the direction collective society is going.
They have a current, working version of the game with all the old features and the new that they can work on, maintain and update. Why bother? Why care?
I am a fan of Warcraft III the Frozen Throne. When it could be played online, I enjoyed doing that. Again, even if no one else enjoys it, I don't desire to feel beholden to them. I should be allowed to care about what I choose to care about. Society is free to look at me and say, "No one cares about what you care about, Retera." This is acceptable to me. I do not think it should change my opinion.
I don't like reforged. The "old" is better. Just add the features of reforged except hd classic graphics and thats it.
Who are you talking to when you say, "Just add the features" in this sentence? Are you talking to the "new" people? Because the "new" people in charge are largely the problem. If you ask them to take the "old" that you say is better, and add the "new" features... well...
That's what Reforged is. This is who they are. This is what they will do when you ask for that.
Blizzard just taking it, polishing it up and allowing you to download it on their own launcher would be relatively simple and require minimal updates.
No, this is not true, it is a closed source program, I don't have access to this program and so I doubt Blizzard does either, and accordingly they cannot "take it."
polishing it up and allowing you to download it on their own launcher would be relatively simple and require minimal updates. Think of how 1.26 wasn't updated for years and was pretty much the "final" patch for a while -- that's how you would treat the classic client shortly after release.
So, I think that 1.26 and community edition are vastly different, and if you doctor either of them to end up requiring Battle.net Launcher Application then you're going to end up with the Reforged. That's what Reforged is and where it came from. You know what's cool about the Frozen Throne? It's a simple Windows application that launches when I pin it to my task bar or double click the EXE from inside program files.
Lately among my friends we have a saying:
Wow, technology that good is far away...
... in the past.
- I don't like Reforged, and I'm not going to magically enjoy it because someone tells me to. I like 1.29.
This is a radical statement because 1.29 is the Reforged. There is code in the 1.29 application to load the Reforged graphics if they are present on the computer in the Reforged 1.29 format, which allegedly exists according to the code [but never escaped Activision offices so we don't have it publicly available on Earth].
You know what I like? I like Patch 1.22 from before the Activision merger.
It's like saying WoW Classic and WoW Retail are the same game.
They are -- WoW Classic is the WoW Retail system parading around in the hollowed out corpse of WoW Vanilla.
I played the Burning Crusade back in the days of WoW Vanilla and it was a good game. I miss that game. WoW Classic is not that game, and there are hour long seminars on YouTube given by Activision employees about what it was like playing WoW Vanilla in their office and then spending hours and days hacking WoW Retail so it would pretend to be WoW Vanilla, and then they could call it WoW Classic. This is a real thing that happened.
I'm willing to listen to counterarguments, and I'm open to having my mind changed, but for you to say you want me to just give up entirely and stop talking about the subject or what I want for the game I love, you'll never, ever succeed. If you keep trying, you'll be wasting your time.
Then can I change your mind? Here is my opinion based on my technological experiences:
- 1.22 is probably one of the peaks of Frozen Throne experience. 1.26 is also good but it was mostly only dedicated fans who stuck around for that. Both of them have severe virus vulnerabilities
- 1.29 was made by the Reforged team members, including the widescreen function they developed for Reforged, as part of their plan to publish the remaster
- It is beyond the technological capabilities of this major corporation to re-release Patch 1.22 in its exact form, and any attempt they make to use their "modern" code to
simulate that old experience is what we already have on Reforged live client
Ergo, what you are hoping for is within the realm of what humans can achieve with technology, but it is not within the limits of what Activision Blizzard King Microsoft employees can achieve with technology and their corporate bureaucratic obligations and structure.
These were the same kind of arguments used to dismiss the idea of Classic WoW. "You think you want that, but you don't!" and then it became their best selling product of all time.
Classic WoW is such a sad example. Vanilla WoW [or whatever you want to call the actual game that I purchased and played in 2005ish] is more fun than Classic WoW, and it's gone now. Classic WoW is the Reforged of WoW. It's their emulator built to let modern people who accept modern technology pretend to be playing the real thing, which from a technical standpoint they aren't. I feel its success detracts from your point, rather than adding to it, and accordingly I would agree that we should bury arguments about what is popular, because I don't prefer to concern myself with that, because of how impossible it feels for me to convince other people to like what I like.
Blizzard should have just released the source code years ago. Id Software and even EA Games did with their games and it only improve the community.
Awesome, this might be the best thing I've read in this thread today, at least insofar as it aligns with my personal desires. I couldn't agree more. Hopefully if they did release the code, and then Hive truly made a serious Hive game version off of it, a lot of thought would have to go to how to avoid hacking and cheating. I don't have the answer to that. But -- and maybe I'm alone in this -- I'm ready to solve that problem myself instead of using it as an excuse to delegate power to a corporation who doesn't seem to care one iota about how I feel.
a nuclear option because you'd have theoretically infinite versions of WC3. But I don't think that'd be much of a problem, personally.
My Warsmash project that seeks to rewrite the game has this version issue. The problem is solved by the fact that almost nobody wants to play Warsmash, and when they do, they agree on what version to play. The end. Has not been an issue.
I believe what I'm advocating for is completely reasonable, good for the community and would make a lot of people very happy.
I reckon it's harder than you're expecting technologically because of the mess they made with the code inside that company. That's what an insider once told us.
Also, the number of people who are willing to sit down and install a license to an ancient version of VC++ and build software with it is extremely low. "AI Vibe Coding" is going to make it much, much lower as time goes on.
We're nearly out of time.