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Northrend RPG

NorthrendRPG_Banner.jpg

Language: English (AI voiced)
Warcraft: 1.26 FT – 2.0+ (Classic SD and Reforged HD)
Genre: RPG, Adventure
Players: 1–3
Gameplay Time: ~7 hours
Map Version: 1.36.3 "The Expedition Continues" (Jan 13, 2025)

Northrend RPG is a role-playing story-based adventure map for solo and co-op play with up to 3 players. The game offers 9 unique characters, each with their own backstory and individual quests. The gameplay is centered around completing various types of missions, providing an immersive experience for players.


Trailer​




Story​

Northrend RPG takes place after Sylvanas, leader of the Forsaken faction, seized the former capital of Lordaeron. Continuing her war against the Lich King Ner'zhul and his servant Arthas, Sylvanas sends her agents to Northrend to prepare the ground for a full-scale invasion by the Forsaken forces.


Game Features​

  • Full optimization for both Classic SD versions (1.26–1.31) and the newest Reforged HD patches (1.32–2.0+).
  • Over 20 diverse missions, with approximately 7 hours of gameplay. Missions range from traditional escort and boss-killing missions to unconventional tasks like hijacking, and participating in gladiatorial battles.
  • 9 unique heroes, each with 12 non-standard abilities, their own variants of dialogue, and individual gameplay missions.
  • Unconventional mechanics for leveling up, damage dealing, loot collection, reputation management, and hiring mercenaries. These mechanics maintain the spirit of the original Warcraft III while also offering a fresh, exciting experience.
  • A custom character menu that enables players to store items, apply potions, manage the resurrection system, adjust the game camera, and much more.


Change Log​


==============================================
v1.36.3 - January 13, 2025
==============================================
BUG FIXES:
  • Fixed the shared cooldown for the items "Healing Staff" and "Robe of the Netherone."
  • Fixed a game crash when loading the "Glacial Monstrosity" into the "Transport Ship."

==============================================
v1.36.2 - January 5, 2025
==============================================
BUG FIXES:
- Fixed the appearance of graphical artifacts ("shadows") at the previous location of the Demonologist Succubus after loading a saved game.

==============================================
v1.36.1 - December 5, 2024
==============================================
BUG FIXES:
- Fixed a memory leak introduced in version 1.36.0 that, in some cases, caused the game to crash with a critical error.

==============================================
v1.36.0 - November 22, 2024 - The Expedition Continues
==============================================
- The release of this update has been fully supported and made possible by the project's current patrons:
+ edson (21%), yasen (20%), Miriapodul (20%), SergeyB (10%), Kossk (10%), RvzerBro (10%), Prozix (9%).

BUGS FIXED:
- Optimized for Warcraft III Reforged version 2.0. The Classic HD mode is currently unsupported. Recommended settings:
(For the Full version of the map)
  • Switch to REFORGED mode.
  • In the SOUND menu, disable the "Classic Sound" option.
  • In the GAMEPLAY menu, enable the "Show Portraits in Cinematics" option.
  • In the REFORGED menu, set all options ("Environment," "Units," "Heroes," "Buildings," "Icons," "VFX") to Reforged.
(For Lite and SD versions)
  • Switch to CLASSIC mode.
  • In the GAMEPLAY menu, disable the "HUD Sidepanels" option.
  • The "Acid Affliction" effect can now be removed using the "Banishment Staff."
  • Fixed animation reset for the Goblin Tinker in "Robo-Goblin" form when attempts to use certain items or abilities (e.g., "Ice Souvenir") failed.
  • Fixed an issue where the "Heart of Syrinox" object appeared on the map after loading a save in rare cases.
  • Addressed possible client desynchronization in multiplayer due to vision system errors near bridges and elevations.

HEROES:
  • "Gift of the Forsaken": Now grants 3 seconds of invulnerability to the hero immediately upon resurrection at graveyards.
  • "On the March": Now increases movement speed of heroes and mercenaries out of combat by 20% on Story, Normal, and Challenge difficulties (previously 15% across all difficulties).
  • Camera zoom can now be adjusted with the command "-zoom X," where X is a value between 1400 and 2400.
  • Grenadier: "Soldiering Skills" Talent. Stat bonuses increased to STR+4, AGI+6, INT+2 (previously STR+3, AGI+5). Movement speed bonus raised to 20 units (from +5%). Also increases Luck by 1 point.
  • Ranger-Hunter: "Rain of Arrows" Ability. Damage increased from 3.5/4/4.5/5/5.5 to 4/5/6/7/8 x AGI.
  • Necrolyte: "Plague" Talent. Plagued undead now explode on death, dealing firearm damage to enemies in a 250 radius up to 2 x INT.
  • Demonologist Succubus: "Soaring" Talent. Increased miss chance of melee attackers from 7% to 21% and added a 30-unit movement speed bonus.
  • Goblin Tinker: "Goblin Land Mine" Ability. Placement radius increased from 200 to 240.
  • Goblin Tinker: "Time is Money" Talent. Added "Damage Compensation" trait, reducing hero ability damage to mercenaries and allied units (controlled by other players), based on the insurance deposit. For every 2000 gold earned in the "Money Doesn't Smell" quest, damage reduction is 15% (up to a 75% reduction).
  • Goblin Tinker: "Unstable Isotope" Talent. Now grants INT+5 and boosts all Luck modifiers (including negative) by 25%. Explosion damage raised to 8 x INT. Durability of "Kaja'mite Battery" increased from 350 to 450.

QUESTS:
- "Caravan (Blood Elves)": After killing bosses, wagons now require explicit signaling from Elaniel to proceed.

CREEPS:
  • Auto-Leveling Balance: Reduced impact in early stages; increased for late-game.
  • Bosses now regenerate health quickly if they don’t take significant damage and heroes remain at a distance (even if bosses are still in player sight).
  • Minimum recommended hero level is now displayed for each boss. Defeating a boss at or below this level grants extra rewards (150–400 gold per player, depending on boss strength) and crystals (1 per every 4 bosses defeated at the recommended level). Highest-level character in the party is used for multi-hero groups. Achievement added for defeating all 24 bosses with bonus rewards.
  • Summoned monster units now have a unique visual effect.
  • Murloc Tyrant: Level reduced from 12 to 11.
  • Magnataurs: Attack power increased by 25%.

MERCENARIES:
  • Added "Attack Restriction" command for mercenaries to prevent them from independently seeking attack targets.
  • Released mercenaries can now be reclaimed without additional resources. Unique heroic mercenaries are reclaimable at the "Mercenary Camp."
  • Transport Ship: Movement speed increased by 10% on Story, Normal, and Challenge difficulties.
  • Transport Ship: New ability, "Harpoon Cannon," deals 50 damage to a targeted enemy. The harpooned target has reduced movement speed (-33%) for 10 seconds, and subsequent ranged attacks deal 33% additional damage.
  • "Mercenary Gear": New upgrade for all mercenaries. Each level can be purchased from settlers upon reaching reputation level 4. Grants HP +100, DEF +1, ATK +10, and +0.5 mana/sec. Cost: 2500 gold. Maximum 3 upgrades. Does not apply to pets under "Beast Taming".
  • Mercenaries now deal 1% more damage and receive 1% less damage per level of the commanding hero.
  • Pursuit Mode: No longer overrides the hero’s current command. The hero will continue exactly to the designated point, even if crossing mercenary paths.
  • Additional command panel added for "Bear Companion" and "Glacial Monstrosity."
  • Steam Tank: Respawn time reduced from 165 to 120 seconds.
  • "Built-in Modulator" Upgrade for Full-metal Golem: Now grants mercenary status, with destroyed golem remains automatically restored and returned to the hero after 120 seconds. Can carry up to 6 items.

ITEMS:
  • "Robe of the Netherone" (cloak): New composite artifact requiring "Banshee Ring," "Phantom Amulet," "Mage Robes," and 4 crystals. Attributes: INT +35, DEF +5, mana regeneration +40%. Grants 25% dodge chance; dodging applies "Mark of the Netherone" to the attacker for 10 seconds, reducing their attack power by 20% and increasing incoming damage from the hero by 20%. Activating the cloak deals 7 x INT damage and marks all enemies in the target area.
  • "Healing Staff": Recipe cost reduced from 4 to 2 crystals. Now requires "Murloc Glands." Healing power changed from 400 HP to (300 + 3 x INT). Additionally, boosts health regeneration by 5 HP/sec for 30 seconds to the hero and all nearby allies. Cooldown reduced from 30 to 25 seconds.
  • "Duplication Staff": Cooldown increased from 30 to 45 seconds. Copies take 50% more damage.
  • "Mana Shield": Now absorbs 75% of all incoming damage (including ability damage), consuming 1 mana per 2 points of absorbed damage.
  • "Scroll of Healing": Now can drop from one of the Ice Troll Huts.
  • "Crown of Magic": Applies "Magic Overload" (INT -15) for 30 seconds when used.

OTHER:
  • Added additional messages indicating when an ability or item cannot be used in specific situations.
  • HD-mode graphics: Icons for inactive units and abilities have been recreated.
  • Heroes can now be switched using [Left Arrow] and [Right Arrow] during hero selection.
  • Added counters for discovered bosses and secrets.
==============================================
v1.35.3
==============================================
- 2024-08-12

BUGS FIXED:
- Fixed a bug introduced in version 1.35.0 that caused the game to crash when switching the Glacial Monstrosity to Follow Mode after loading a saved game.

==============================================
v1.35.2
==============================================
- 2024-08-08

BUGS FIXED:
- Fixed a potential game crash after cutscenes that occurred when playing Warcraft III Reforged 1.36+ with the SD graphics for version of the map with voiceover.

OTHER:
- For Warcraft III version 1.26, the bonus code for contributors can now also be placed in the path "Warcraft III\CustomMapData\NorthrendRPG\NorthrendRPG_ContributorsCode.txt" (optional).

==============================================
v1.35.1
==============================================
- 2024-07-22

OTHER:
- The activation indicator for the contributor bonus shop now appears as inactive by default.

==============================================
v1.35.0 - Reaching the Frontier
==============================================
- 2024-07-21

BUGS FIXED:
- The "Follow Mode" for mercenaries no longer resets when control effects are applied to them.

HEROES:
  • Updated the "Game Camera and Interface" submenu: icons have been changed.
  • Added quick use of "Health Potion" from the bag (F8) when multiple heroes are selected by one player. The button hides when the potion is on cooldown.
  • Added an option to disable voiceovers in cutscenes (option "Dialogue Speed").
  • Tauren Defender. The ability "Bull Stomach" has been enhanced with the "Gourmet" property: for each new type of delicacy consumed, the hero gains 25 experience and +1 INT. Completing a full gastronomic tour rewards the hero with 1 skill point.
  • Tauren Defender. The ability "Sweeping Strike" now deals 3/3.5/4/4.5/5 x STR (was 2.5/3/3.5/4/4.5) and applies the "Bleeding" effect.
  • Crusade Commander. The ability "Circular Assault" now has a cooldown of 10 seconds (was 15 seconds) and applies the "Bleeding" effect.
  • Bleeding Effect. Applies to a living target when its remaining health drops below 50%. The target loses 0.1%/0.2%/0.3%/0.4%/0.5% of its maximum health per second for 10 seconds. The absolute damage from bleeding cannot be less than 2/4/6/8/10 HP/sec.

ITEMS:
  • New item "Frost Lotus". Can be collected in Magnataur Highlands (up to 3 pieces). Grants +5 STR, AGI, and INT for 60 seconds and permanently increases the hero's main attribute by 1.
  • New item "Magical Dream-Mushroom". Can be collected in Mushroom Glade (up to 3 pieces). +33% to ability damage, +100% to mana regeneration speed. Regular attacks have a 50% miss chance. Detects invisible units. Duration - 60 seconds.
  • New item "Ice Souvenir". Reward for killing the "Solid Ice Elemental". 2% chance to freeze the target for 1.5 seconds on attack. Grants +1 STR, +1 AGI, +1 INT. In water, can summon a "Minor Ice Elemental" for 30 seconds.
  • New item "Treasure Seeker's Pouch". Sold at the Leatherworker's House. Doubles the chance to drop coins after killing a monster, increases the hero's luck by 3. When used, reveals the location of coins and treasures within a 2000 unit radius.
  • New item "Dwarven Banner". Sold at Dun'Nor Fortress (requires reputation level 5). "Aura of Resilience": increases the defense of friendly and neutral units by 2 and reduces damage from magical and elemental attacks by 5%.
  • New item "Nerubian Banner". Sold at Monolith of Azhad-Nerub (requires reputation level 5). "Aura of Sorcery": increases mana regeneration of friendly and neutral magical units by 1 HP/sec and increases heroes' ability damage by 7%.
  • "Sin'dorei Banner" moved to the Commander's Estate, now requires reputation level 5 for purchase.
  • "Trickster's Helm" now costs 500 gold and 1 crystal (was 900 gold and 1 crystal).
  • "Rare Worg Pelt" now classified as "Cloak", added properties: DEF +1, health regeneration speed +1 HP/sec.
  • "Icy Slicing Axe" now requires "Ice Souvenir" for crafting, freeze chance increased to 7% (was 6%), grants +6 STR, +3 AGI, +3 INT, freeze duration increased to 2 seconds (was 1.5 seconds).

CREEPS:
  • Added a unique monster "Solid Ice Elemental".
  • All bosses (including Gron'Gax and Turanh'arak) now have the "Unstoppable Might" effect, reducing stun duration and giving a chance (10-35%) to avoid certain control effects ("Stun", "Shock", "Deep Freeze").

MERCENARIES:
  • Acolyte. Ability "Ritual Suicide" now resets the charge of the "Crown of Magic" item.
  • Veteran. New HD model by Fugrim.

OTHER:
  • Added full English voiceover (only for e.SD/e.Full versions).
  • For Challenge, Director's, and Hardcore difficulty levels, an option for unlimited duration of "Forsaken's Gift" is now available. In this mode, neutral monsters receive a health regeneration bonus (+100%) and movement speed bonus (+30%).
  • Pre-generated shadows of landscapes and objects are added for display in classic graphics mode (only for SD/Full versions).
  • Added the ability to enable/disable sky display using text commands: -skybox on, -skybox off, -skybox reset.
  • Added a complimentary shop. To activate it, download the corresponding file from the publicly available list of nicknames of those who supported the project's development: [Google Sheets link]. Detailed information is available in the "Readme and FAQs" sheet.

==============================================
v1.34e
==============================================
- 2024-05-08

BUGS FIXED:
  • Minor memory leaks have been eliminated.
  • Post-game statistics will now be saved to a file if the game session continued after loading a saved game.

HEROES:
- Ranger-Hunter. Ability "Bullseye Shot". Added cancellation of aiming if the target dies prematurely.

OTHER:
- Added a hint about the possibility to download a fix to correct the bug that causes the game to crash when pressing the "Quests" button (F9) in the Full version of the map for Warcraft III 1.26.

==============================================
v1.34d
==============================================
- 2024-03-26

BUGS FIXED:
- Fixed a bug with broken leveling of the “Master of Battle Totems” ability when playing on version Warcraft 1.29.2.

==============================================
v1.34c
==============================================
- 2024-03-22

BUGS FIXED:
  • Fixed the overlay of the HP bar of the dummy hero "Unassigned skill points are available" on the main game interface in Reforged graphics mode (orange bars).
  • Fixed a rare bug that made it impossible to prematurely complete the "Interception" quest.

==============================================
v1.34b
==============================================
- 2024-03-18

BUGS FIXED:
- Fixed client desynchronization when using "Interface Display" command in Warcraft Reforged versions 1.32+.

==============================================
v1.34
==============================================
- 2024-03-11

BUGS FIXED:
- Fixed a bug with the constant reduction of hero's vision after resurrection in the arena during nighttime.

FULL VERSION:
  • Removed the repeating lightning sound when using "Thunderbolt Attack" in HD graphics mode.
  • Fixed the animation of Mordin the Righteous when using "Divine Shield" in HD graphics mode.

QUESTS:
  • War with the Scourge. From the destroyed buildings of the Scourge, you can pick up 100 or 200 gold.
  • War with the Scourge. Now, for a fee, you can send the forces of Ogre Mercenaries to attack the Scourge base again. A siege catapult has been added to the mercenary troops.

ITEMS:
  • Orb of Stone. Added property: +10% damage to buildings and targets with "Fortified" defense type.
  • Orb of Darkness. Added property: 15 additional magical damage to the target with each attack.

HEROES:
- Nerubian Broodmother. Ability "Spider Glands". It will no longer automatically turn off when the hero is frozen.

OTHER:
  • Ranks and point counting have been added to the post-game statistics. Points are awarded for: Speed of game completion (excluding cutscenes); Completion of intermediate quests; Reputation earned at settlements; Defeated bosses; Completion of mini-quests and secret missions; Learned abilities and talents; Completion with fewer deaths; Completion in Iron Will mode (only 1 load of any of your saves is allowed without penalty to points). The higher the game difficulty, the more points you can score.
  • The following ranks have been added: The Singular Marvel (0); Servant of the Banshee Queen (1-99); Ice Road Wanderer (100-199); Celestial Glow Seeker (200-299); Veteran of the Frozen Wastes (300-399); Defender of the Frostbound Lands (400-499); Conqueror of the Dragonblight (500-599); Liberator from the Eternal Ice (600-699); Rising Myth of the North (700-799); Nemesis of the Lich King (800-899); Triumphant Conqueror of the Death (900-949); Greatest Hero of Northrend (950-990); ABSOLUTE LEGEND!!! (1000).
  • Added the "Arena Champion" achievement (defeat all other players more times than they defeat you).
  • Post-game statistics are now saved in a text file on the hard drive. For 1.26: Warcraft III\Logs\NorthrendRPG\ . For 1.31 and Reforged: Documents\Warcraft III\CustomMapData\NorthrendRPG\ .
  • Added autosaves (in single-player) and reminders to save (in multiplayer). These options can be turned off/on from the "Hero Menu".
  • Gron'Gax at the second level of his enhancement will gain the abilities "Wave of Power" and "Deliverance" (removes negative effects from a unit).

==============================================
v1.33b
==============================================
- 2024-02-28

BUGS FIXED:
  • Fixed a bug in version 1.32c that caused the game to crash when a ship approached the eastern edge of the map.
  • Nerubian Queen Patra'Omon will no longer sell her artifacts after the attack on the undead base begins.

QUESTS:
  • War with the Scourge. After the attack begins, settlers and players will have a shared vision of units.
  • Home Sweet Home (Misam'zaqir). Fixed a desynchronization between the displayed incubation time and the actual timer.

HEROES:
- Nerubian Broodmother. Feature "Poison Resistance". Property "Resistance to Corpse Poisons". Allows spreading existing "Vampirism" effects to attacks on the undead with a healing efficiency of 50% of the base values.

ITEMS:
  • Crown of Magic. Cost increased to 6000 gold (was 5000) and 6 crystals (was 5). Mana costs increased to 400 (was 300).
  • Mana Shield. The recipe now requires only 1 additional crystal (was 3).

MISCELLANEOUS:
- Instead of a dog, a Mana Wyrm has been added to the Elf Camp.

==============================================
v1.33
==============================================
- 2024-02-11

BUGS FIXED:
- Enhanced game save mechanism for stability and fewer failed saves.

HEROES:
  • Level 35 heroes can now acquire 1 extra skill point in the "Training Hall" for 10k gold and 1 crystal.
  • Hotkeys for commands and abilities on the control panel have been adjusted to match their positions on the panel (bottom to top, left to right): Q-W-E-R; A-S-D-F; Z-X-C-V.
  • "Game Camera and Interface" submenu added option to toggle in-game interface for Warcraft versions 1.32+.
  • Grenadier: "Full-Metal Golem" and its debris now grant vision to players. Zarbobams offers "Built-in Modulator" upgrade, enabling full control over the golem and allowing teleportation of the golem and its debris using the "Summon Mercenaries" ability.

QUESTS:
  • "Nerubians": "Dark Tribute." Penalty per attribute reduced to -2 (was -3).
  • "Mana Beasts and Where to Find Them": It's now possible to complete the mission without reward if no suitable creatures remain on map.

MERCENARIES:
- Ogre Sergeant: Removed the "Battle March" ability. Added the "Brute Force" ability: Utilizes strength and size advantages, weakening foes. Opponents with less current health than unit's max deal 15%/20%/25%/30% less damage. Conversely, the unit deal 30%/40%/50%/60% more damage to such targets.

ITEMS:
  • A new items available for purchase at the "Mercenary Camp":
  • Mercenary Legion Banner. Grants "Battle March" aura: +20% movement speed, +15% combat speed for nearby friendly and neutral units.
  • Ironbreaker Smasher. Ogre hammer, shatters armor, crushes bones. Deals 20% more damage to targets with "Armor" defense type. 15% chance to stun the target for 1 sec on melee attack.

OTHER:
- A lightweight SD version of the map is available for download, including custom music, but without Reforged HD models.

==============================================
v1.32c
==============================================
- 2024-01-31

BUGS FIXED:
- Optimization of objects and models loaded into memory has been conducted to improve game performance and stability.

FULL VERSION:
- Information from the FAQ has been added to the "Camera and Interface" submenu - Northrend RPG. FAQ (English) - Northrend RPG / WarCraft 3 / Моды - XGM

==============================================
v1.32b
==============================================
- 2024-01-20

BUGS FIXED:
- Fixed the reoccurrence (bug returned in 1.32) of map encoding in Zlib format, which in some cases could cause the map to crash when pressing the "Quests" (F9) button.

CREEPS:
- Gold and experience rewards for killing bosses have been reduced by an average of 15%-20%.

QUESTS:
- Minor text corrections in dialogue windows.

==============================================
v1.32
==============================================
- 2024-01-04

BUGS FIXED:
  • Fixed a potential cause of network game desynchronization when using abilities in the area of bridges and ramps in some cases.
  • Ability "Inferno." Now, summoned Infernals of 2nd and 3rd levels cannot be resurrected after death.
  • "Bear Companion" will now be equipped with "Leather Barding," even if at the time of talent upgrade "Pack Bear" it was in transport.
  • Fixed a bug with experience points being awarded for shooting corpse wagons at a hero group.

FULL VERSION:
- New HD model for Nerubian Broodmother by Vindorei.

HEROES:
  • Now, each point of strength will additionally reduce damage from opponents' auto-attacks by 0.15%.
  • "Hero Information." Now displays the value of additional damage absorption from auto-attacks.
  • Nerubian Broodmother. Ability "Mass Brood." Visual effect has been changed.

QUESTS:
  • "Mana Beasts and Where to Find Them." Map markers will now show the location of the "Detector of Magic" if the item is on the ground.
  • "Interception." Added a hint about the time limit for completing the quest.
  • "A Message." Changed the position of the marker on the map with the recommended area for installing the "Astral Relay Device."

CREEPS:
- "Barbed Arachnathid," "Magical Arachnathid." Ability "Poisoned Strike." Description of the ability has been corrected. Maximum reduction of target's attack and movement speed changed to 25% (was 80%).

ITEMS:
  • "Nerubian Pheromone." New icon.
  • "Rotten Fish." Information about provoking the "Indigestion" effect in monsters that swallow heroes has been added to the description.

==============================================
v1.31c
==============================================
- 2023-11-14

BUGS FIXED:
  • Fixed map encoding in Zlib format, which could cause map crashes when pressing the "Quests" button (F9) in some cases.
  • Minor corrections in quest dialogue replicas.

==============================================
v1.31b
==============================================
- 2023-09-26

OTHER:
- Made smoother movement over terrain irregularities for the following projectiles: "Boomerang Axe", "Accelerating Hammer", "Holy Grenade", "Blast-fishing Bomb".

==============================================
v1.31
==============================================
- 2023-09-23

BUGS FIXED:
  • Improved game stability against desynchronization during long sessions.
  • "Antidote" now correctly removes the "Parasite" effect.

FULL VERSION:
- Improved texture quality in SD graphics mode.

HEROES:
  • Added visual effects for hero level-ups.
  • Grenadier: "Smoke Grenade" ability now has a new smoke effect icon.
  • Necrolyte: "Death and Decay" ability damage reduced to 8%/11%/14%/17%/20% (was 8%/12%/16%/20%/24%). Mana cost increased to 120/150/180/210/240 (was 120). Casting time added - 1.5 seconds. Range reduced to 700 units (was 900 units).

QUESTS:
- "War with the Scourge": Increased Dark Citadel's attack at higher difficulty levels. A new one Spirit Ziggurat has been added near the Scourge Base.

CREEPS:
  • Some bosses will now attempt to retreat from combat away from their lairs.
  • Ice Murloc: "Frost Attack" ability attack speed penalty reduced to 15% (was 25%), movement speed penalty reduced to 30% (was 50%).

ITEMS:
  • Orb of Frost: Attack speed penalty reduced to 15% (was 25%), movement speed penalty reduced to 30% (was 50%).
  • Vordrassil's Branch: Duration on heroes and creatures above level 5 reduced to 5 seconds (was 7 seconds).

OTHER:
- Tints are dimmed on certain creeps model variations in HD graphics mode.

==============================================
v1.30b
==============================================
- 2023-09-16

BUGS FIXED:
  • Unintentional walkability in certain areas of the Undead and Nerubian regions, which occurred in the previous version, has been removed.
  • A typo in the maximum level of the "Camouflage" ability for the Ranger-Hunter has been corrected.

==============================================
v1.30
==============================================
- 2023-09-01

BUGS FIXED:
  • Mountain Champion: "Stone Form" no longer cancels "Battle Frenzy."
  • Steam Tank: Fixed missing damage with "Cluster Rockets."

HEROES:
- Grenadier/Goblin Tinker: Added area of effect display for abilities "Cluster Bomb," "Plant Explosives," "Holy Hand Grenade," "Goblin Land Mine," "Fall of Goblinburg," and "Kaja'mite Battery."

QUESTS:
  • Shipwreck: Added a hint for using the "Ship Navigation Map."
  • Lost Dwarves: Added an extra objective to speak with the entangled dwarf.

ITEMS:
  • Picking up attribute-boosting books now displays bonus values.
  • Hand of Midas: Requires 6 crystals (was 5). Mana cost increased to 150 (was 100). Reduced gold bonus for transforming kills (-15%).
  • Control Signal Modulator: Cooldown reduced to 20 seconds (was 30).

CREEPS:
  • Strengthened creeps (+5% to +15% attributes): Faceless, Nerubians, Sasquatches, Wendigos, Revenants, Golems, Magnataurs, Dragonspawns.
  • Adjusted boss movement speed. Turtle (-10), Murloc (+10), Arachnathid (+30), Spider (+30), Bear (+34), Furbolg (+30), Tuskarr (+10), Banshee (+30), Faceless (+35), Nerub (+30), Revenant (+30), Fallen Vrykul (+32), Wendigo (+40), Mammoth (+30), Sasquatch (+30), Golem (+44), Magnataur (+30), Dragonspawn (+30), Dragon (+28).
  • Murlocs: "Safety Bubble" duration reduced to 3 seconds (was 4).
  • Nerubians: "Web Attack" now deals 50% more damage to previously ensnared targets.

MERCENARIES:
  • Naga Siren: Health increased to 400/536/668/800 (was 300/402/501/600). Damage increased to 28/35/42/49 (was 20/25/30/35). Armor increased to 1/2/3/4 (was 0/1/2/3).
  • Glacial Monstrosity: Cost increased to 9 crystals (was 7).
  • Ogre Magi: Cost increased to 4500 gold (was 4000).
  • Ogre Sergeant: Cost increased to 6000 gold (was 5000).

==============================================
v1.29
==============================================
- 2023-06-12

BUGS FIXED:
  • Demonologist Succubus: "Aura of Chaos" ability. Fixed a bug where the aura was not applied to the hero itself at level 5 skill upgrade.
  • Fixed hero's voice lines not playing upon selection in Warcraft version 1.26.

FULL VERSION:
- New model for Yogg-Saron (by Explobomb).

HEROES:
  • If the player controls only one hero, the game camera will now be moved along with the hero after teleportation.
  • The movement speed bonus from being out of combat will now reset upon receiving (and dealing) sufficient damage from abilities.

QUESTS:
  • "War with the Scourge". Added victory animation for settler units after the destruction of Black Citadel.
  • "Conflict with the Drakkari". Fixed premature retreat of trolls sent to guard the barricade.
  • "Evacuation". Added a hint about the time limit for completing the quest.

CREEPS:
- Crouching Snow Tiger: "Hide in Shadows" ability. It will no longer be available for player activation.

OTHER:
- Added information about the selected difficulty level to the post-victory statistics screen.

==============================================
v1.28
==============================================
- 2023-05-21

BUGS FIXED:
  • Demonologist Succubus: "Aura of Chaos" ability now correctly calculates resistance to elemental and magical damage when the aura is active.
  • "Annihilation Staff" will no longer permanently kill Gron'Gax during the arena battle.
  • Extra unintended stun effect from "Steam Tank" attacks after using "Cluster Rockets" has been removed.
  • Synchronization issue with sound playback has been fixed when players have different graphics modes enabled (SD and HD).

FULL VERSION:
  • New HD models: Snow Tigers, Fortress of Dun-Nor (by Barorque, ShadiHD, Tamplier). Lich, Skeleton, Fallen Vrykul Thane (by ThatGuyFromBar).
  • In Reforged graphics mode, standard HD models will be used for the following objects and units: Cannon Tower, Guard Tower, Pier, Scourge buildings, and Patra-Omon.

MERCENARIES:
  • New mercenary: "Blademistress". Now joins the hero after completing the quest "A Message (Miltrana Foresthermit)" (replacing the "Archer").
  • New mercenary: "Pioneer". Now joins the hero after completing the quest "The Lost Dwarves (Hagrim Flying Axe)" (replacing the "Rifleman").

==============================================
v1.27
==============================================
- 2023-04-24

- Public release of Northrend RPG e.



Screenshots​

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Gameplay​




Alternative versions​

In addition to the full version of the map, the SD (159 MB) and the Lite (8 MB) versions are also available for download. To learn more about the differences between the versions, please refer to the table.
Full Version [Download]SD Version [Download]Lite Version [Download]
File Size, MB~256~1608
Full Voiceover and Custom MusicYesYesNo
Custom HD Models for ReforgedYesNoNo
Support of Singleplayer for 1.26–1.31 FTYesYesYes
Support of Multiplayer for 1.26 FTNeed true_no_map_size_limit.mixNeed true_no_map_size_limit.mixYes
Support of Multiplayer for 1.32–2.0+ ReforgedYesYesYes
Support of 1.32–2.0+ Classic SDYesYesYes
Support of 1.32–2.0+ Reforged HDYesPartiallyPartially
Support of 2.0+ Classic HDNoPartiallyPartially


Useful Links​

You can leave tips, express gratitude, and financially support the further development of our project. We have accounts on Ko-fi and Patreon:
When making a payment (from $3), you can optionally specify both your gaming nickname and your Discord account identifier. Those who support the project with this amount will receive a special "contributor" status and gain access to the following perks:
  1. 🏆 Mention in the acknowledgments in the map itself. It will be added starting from the next update after the donation. Active subscribers will be highlighted in a separate color.
  2. 💬 Chat for patrons and access to hidden sections of the project's Discord server.
  3. 🃏 Official digital sticker pack featuring all heroes of Northrend RPG.
  4. ⚙️ Administrative rights for an active auto-hosting bot of Northrend RPG on the Irina server - IrInA Host Bot (you will need to specify your Irina identifier).
  5. 📝 Early access to change tests.
  6. ☃️A personal entry (typically your nickname, but another word of your choice is also possible) in the list of codes for activating an in-game reward. Please note that the list itself is public, and the codes can be activated by any players, not just the contributor themselves.
Thank you to everyone who has already supported us. Our development is fueled purely by enthusiasm, making us entirely reliant on your tips. Your support is what motivates us to continue advancing the project!


Credits​

Thanks for the models and other art: Javik, GhostHeroine, ThatGuyFromBar, Dima Uzva, Vulfar, vindorei, Ujimasa Hojo, Ket, Direfury, Callahan, ironmaiden, PrincePhoenix, Darious, CRAZYRUSSIAN, liptonite, dehme, Vendro the Wind Mage, ShadiHD, Fugrim, Grey Knight, Vinz, Daelin, Champara Bros, Kitabatake, The_Silent, D.ee, Darkfang, AlienAtSystem, Barorque, Pinachet, Infrisios, Tamplier, Trolldaeron, Matarael, WILL THE ALMIGHTY, Sin'dorei300, Retera, Ubernator, Mc !, General Frank, Ergius, republicola, Kenathorn, HerrDave, The_Spellweaver, JesusHipster, JetFangInferno, Vitchie08, MatiS, Bloodslaughte, Pretor, funkid2, Lord_T, Geries, Hate, Malvodion, Symphoneum, Lender, Stormvarsel29, ZoomMan, 67chrome, Explobomb, -Berz-,Thrikodius,oger-lord and many others.



See you in Northrend!
Contents

Northrend RPG e1.36.3 Full (Map)

Reviews
deepstrasz
A neat diverse gameplay and creative old-schoolish RPG with replayability, both singleplayer (albeit harder) and multiplayer modes. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules...
Level 9
Joined
Nov 24, 2013
Messages
47
Greetings Makkad! Me and a friend really love this map and enjoyed playing it. We had an issue where we disconnected after 7 hours of gameplay and obviously Warcraft 3 can't load saved games for online. We had this occur several times and we're sick of restarting...can I ask for a favour and ask for you to give us a custom version of the map with a bunch of xp books (enough to get to level 20ish on 2 heroes) on the floor so we can skip the early grind and actually finish the map? We can't open it in world editor to do it ourselves.

We'd be extremely grateful for this, thank you for your time!
Hello. Thanks for such good words about the map.

I'm sorry you're experiencing disconnection. Why you can't load saved games? It should be available for all versions of Warcraft between 1.26-1.31 and for actual Reforged 1.36.1. Which version of Warcraft do you use?
 
Level 9
Joined
Nov 24, 2013
Messages
47
This map was really fun and well designed! I liked how open the world was and the fact that NPCs will have extra dialogue in the event you did their quests already. I completed the map twice, HD Grenadier (Mostly followed the main quest) and SD Tinker (Almost 100% the map, missing 1 secret).

I'll do a replay again as the Necro or Paladin when the AI voices comes by in the future! I also look forward to maps you people develop in the future.
Thank you for such detailed review! I also hope that we will have finished AI voicing soon.

About Grenadier. There is an opinion that He is the most powerful hero of the map. ( For example, see tier list from Darkmen500

Оценка героев от Darkmen500 - Northrend RPG / WarCraft 3 / Моддинг - XGM
 
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Level 2
Joined
Apr 8, 2024
Messages
4
Hello. Thanks for such good words about the map.

I'm sorry you're experiencing disconnection. Why you can't load saved games? It should be available for all versions of Warcraft between 1.26-1.31 and for actual Reforged 1.36.1. Which version of Warcraft do you use?
We can load in single player but you can't load a game online - the option is either greyed out or won't allow you to invite friends to the party if you host the saved game directly. We want to beat it together, hence my request.

Maybe there's something I don't know or am missing, that's entirely possible
 
Level 9
Joined
Nov 24, 2013
Messages
47
We can load in single player but you can't load a game online - the option is either greyed out or won't allow you to invite friends to the party if you host the saved game directly. We want to beat it together, hence my request.

Maybe there's something I don't know or am missing, that's entirely possible
- In multi-player mode for current Warcraft Reforged, save and load functionality is available from version 1.36.1. To invite a player to a lobby with a loaded game, add them to your Battle.net friends list, click on the Social button (in the bottom right next to the Menu button), find them in the list, right-click on their name, and invite them to the match. They must then confirm the invitation by clicking the checkmark in the popup window.

 
Level 2
Joined
Apr 8, 2024
Messages
4
- In multi-player mode for current Warcraft Reforged, save and load functionality is available from version 1.36.1. To invite a player to a lobby with a loaded game, add them to your Battle.net friends list, click on the Social button (in the bottom right next to the Menu button), find them in the list, right-click on their name, and invite them to the match. They must then confirm the invitation by clicking the checkmark in the popup window.

The save file was corrupted but the fix you DM'd me works well enough and we're very grateful!
 
Level 2
Joined
Apr 8, 2024
Messages
4
Me and a friend finished the map and it was absolutely brilliant! The endings were well thought out and it got us motivated to beat it with more characters for more endings. 10/10 and definitely worth a look if you like RPGs.

The story is believable with minimal suspension of disbelief required.

At the time of writing I have not tried all characters but the ones that have been tried are all creative and interesting overall.

The map unfolds a bit differently based on who you chose and it's beatable on normal with just 1 player, though it would be a bit grindy for certain.

This map has it all, happy grinding and secret-searching!
 
Level 9
Joined
Nov 24, 2013
Messages
47
New version from 2024-07-21 s Available: Northrend RPG e1.35.0 - Reaching the Frontier

ReachingTheFrontier.png



MAIN CHANGES

1.
🔊
Full English Voiceover:

- AI-generated voiceovers for all characters added to the English version of the map.

2
♾
Difficulty Levels Update:

- An option for unlimited duration of "Forsaken's Gift" added for Challenge, Director's, and Hardcore difficulties.

3.
⛄
Complimentary Shop for Contributors:

- As a compliment for those who supported the project, an option to start the game with a special merchant in Dun'Nor has been added. You can exchange gold and crystals, increase attributes and supply limit, and activate infinite "Forsaken's Gift". More details on activating the shop are here.

4.🧊New Items:
  • Frost Lotus: Can be collected in Magnataur Highlands. Grants +5 STR, AGI, and INT for 60 seconds and permanently increases the hero's main attribute by 1.
  • Magical Dream-Mushroom: Can be collected in Mushroom Glade. +33% to ability damage, +100% to mana regeneration speed. Regular attacks have a 50% miss chance. Detects invisible units. Duration - 60 seconds.
  • Ice Souvenir: Reward for killing the "Solid Ice Elemental". 2% chance to freeze the target for 1.5 seconds on attack. Grants +1 STR, +1 AGI, +1 INT. In water, can summon a "Minor Ice Elemental" for 30 seconds.
  • Treasure Seeker's Pouch: Sold at the Leatherworker's House. Doubles the chance to drop coins after killing a monster, increases the hero's luck by 3. When used, reveals the location of coins and treasures within a 2000 unit radius.
  • Dwarven Banner: Sold at Dun'Nor Fortress (requires reputation level 5). "Aura of Resilience": increases the defense of friendly and neutral units by 2 and reduces damage from magical and elemental attacks by 5%.
  • Nerubian Banner: Sold at Monolith of Azhad-Nerub (requires reputation level 5). "Aura of Sorcery": increases mana regeneration of friendly and neutral magical units by 1 HP/sec and increases heroes' ability damage by 7%.

5.🩸New "Bleeding" Effect:
- Applies to a living target when its remaining health drops below 50%. The target loses 0.1%/0.2%/0.3%/0.4%/0.5% of its maximum health per second for 10 seconds. The absolute damage from bleeding cannot be less than 2/4/6/8/10 HP/sec. Applied to the abilities "Sweeping Strike" of the Tauren Defender and "Circular Assault" of the Crusade Commander.

6.🧌Partial Control Resistance for Bosses:
- All bosses (including Gron'Gax and Turanh'arak) now have the "Unstoppable Might" effect, reducing stun duration and giving a chance (10-35%) to avoid certain control effects ("Stun", "Shock", "Deep Freeze").

7.
🌊
Unique Monster "Solid Ice Elemental":

- New initial mini-boss. Can be found in the water on a small island southeast of Dun-Nor.
 
Level 22
Joined
Dec 4, 2007
Messages
1,538
1722789135648.png

Also had a sudden crash after dealing with the rabid dog and listening to the second quest introduction (turtle biting a ship in half).
 
Last edited:
Level 9
Joined
Nov 24, 2013
Messages
47

Thank you for the report! Unfortunately, this issue is related to the in-game Reforged bag and depends on your game resolution. You can verify this by changing the resolution in the options menu. The bug is caused by an incorrect calculation of the tooltip window size, which occasionally occurs with certain texts and resolution settings. Unfortunately, it cannot be fixed perfectly. The only workaround is to add an empty line at the end of all ability texts, but this is not an aesthetically ideal solution.

TextTuren.jpg

Thanks for report. It Looks like crush due to camera moving connected with video memory error. It is near impossible to replicate for me, as its appearance fully depends on configuration of your system (hardware and software). Anyway, I will try to find information on this matter.


UPD. 2024-08-08

A]mun ,​

We managed to reproduce the crash bug that occurred after cutscenes and have fixed it. We have released hotfix 1.35.2. Thanks again for reporting the issue.
 
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Level 2
Joined
Mar 10, 2024
Messages
1
One of the best RPG map I’ve ever played. Really nice terrain and elaboration of small details at all. And of course lovely voice lines for every npc and heroes. At first you can feel it’s a bit hard and complicated but in a while you’ll find out it’s not.
There’s a big variety of possible ways of gaming: alone or with friends; at difficulty from easy to hardcore; doing all side quests or only storylines; even on any wc3 version from TFT to Reforged with HD or SD; and you still can investigate all the giant map full of npc, quests, secrets, monsters and bosses.
Btw it also have a rus version, ty!
I left 9 hours here and it was absolutely not a waste. Thank you for the map and the coolest dwarves’ voices!
 
Level 9
Joined
Nov 24, 2013
Messages
47
New version from November 22, 2024 is Available: Northrend RPG e1.36.0 - The Expedition Continues

📀 Full Version (~256 MB) HD models for Reforged + Full English voiceover and custom music
💿 SD Version (~165 MB) Full English voiceover and custom music
💾 Lite Version (8 MB)

The release of this update has been made possible by the support of the project's current patrons: edson, yasen, Miriapodul, SergeyB, Kossk, RvzerBro, Prozix. Thank you for your contributions!

MAIN CHANGES

1. 🛠️ Support for Reforged 2.0:
  • Recommended settings for Reforged HD mode: Disable "Classic Sound" in the SOUND menu, enable "Show Portraits in Cinematics" in the GAMEPLAY menu, and set all options in the REFORGED menu to "Reforged."
  • Recommended settings for Classic SD mode: Disable "HUD Sidepanels" in the GAMEPLAY menu.
  • Note: Classic HD mode is not supported (visual artifacts may occur).

2. 🥷 Mercenary System Update:
  • Mercenaries can now be dismissed and rehired without extra costs.
  • Added the "Attack Restriction" mode to prevent mercenaries from attacking targets independently.
  • Introduced the "Mercenary Gear" upgrade, adding HP +100, DEF +1, ATK +10, and +0.5 mana/sec for all mercenaries.
  • Mercenaries deal 1% more damage and receive 1% less damage per level of their commanding hero.
  • Full-metal Golem can now be restored automatically after destruction, gaining mercenary status.
  • Transport Ship gains the "Harpoon Cannon" ability.

3. 🐉 Boss Challenge:
  • Each boss now has a minimum recommended hero level. Defeating a boss at or below this level grants bonus gold and crystals.
  • Auto-leveling for bosses and creeps has been rebalanced: reduced early-game impact and increased late-game scaling.
  • Bosses regenerate health faster if not significantly damaged while heroes remain at a distance.

4. 🗡️ Artifact Updates:
  • "Robe of the Netherone:" New composite cloak artifact requiring "Banshee Ring," "Phantom Amulet," "Mage Robes," and 4 crystals. Grants INT +35, DEF +5, mana regeneration +40%, 25% dodge chance, and applies "Mark of the Netherone" to attackers on dodge, weakening them and increasing incoming damage from the hero by 20%. Activating the cloak deals 7 x INT damage and marks all enemies in the target area.
  • "Healing Staff:" Recipe cost reduced to 2 crystals. Now requires "Murloc Glands." Healing power adjusted to 300 + 3 x INT. Improves health regeneration for nearby allies.
  • "Mana Shield:" Now absorbs 75% of incoming damage, consuming 1 mana per 2 points of absorbed damage.

5. ✅ Miscellaneous:
  • Fixed multiplayer desynchronization issues related to vision systems near bridges and elevations.
  • Camera zoom can now be adjusted using the "-zoom X" command.
  • Goblin Tinker gains the "Damage Compensation" trait for the "Time is Money" talent, reducing damage dealt to allies by abilities based on insurance deposits (up to a 75% reduction).

The full list of changes is available here.
 
Level 2
Joined
Nov 30, 2024
Messages
1
Registered just to say that this is one of the best WC3 maps I've played. I downloaded it long time ago and played in the past. Decided to play again and noticed there were many updates, including AI speech addition, so I obviously downloaded it again. Even though the map is excellent, especially having different quests for different characters - something you don't see even in true standalone games, the AI voices are... too unemotional. The first dialog with the dwarf when you arrive as elven archer completely breaks immersion when he tries to joke about feeding men to the bear. It just feels like some socially awkward person is trying to tell a joke, while being surrounded by stragers that make him very nervious, so he just retells the story like a robot.

Another problem, which was present even long time ago: translation... even when I first played the map, I had no idea that it wasn't English originally, but at the very start, when you pick a character, I instantly recognized Russian origin. Even map description during loading uses Russian comma rules. Ability levels use wrong version of "iz". It should be "1 of 5", not "1 from 5" (in Russian language they use the word which can be translated as "from" and as "of" at the same time and they chose wrong version during translation). And Russian origins can be seen almost in every sentence. But still those are not serious problems, that's why I rate it 5/5.
 
Level 9
Joined
Nov 24, 2013
Messages
47
Registered just to say that this is one of the best WC3 maps I've played. I downloaded it long time ago and played in the past. Decided to play again and noticed there were many updates, including AI speech addition, so I obviously downloaded it again. Even though the map is excellent, especially having different quests for different characters - something you don't see even in true standalone games, the AI voices are... too unemotional. The first dialog with the dwarf when you arrive as elven archer completely breaks immersion when he tries to joke about feeding men to the bear. It just feels like some socially awkward person is trying to tell a joke, while being surrounded by stragers that make him very nervious, so he just retells the story like a robot.

Another problem, which was present even long time ago: translation... even when I first played the map, I had no idea that it wasn't English originally, but at the very start, when you pick a character, I instantly recognized Russian origin. Even map description during loading uses Russian comma rules. Ability levels use wrong version of "iz". It should be "1 of 5", not "1 from 5" (in Russian language they use the word which can be translated as "from" and as "of" at the same time and they chose wrong version during translation). And Russian origins can be seen almost in every sentence. But still those are not serious problems, that's why I rate it 5/5.

Thank you for your high praise of the project and for your constructive comments! I'm glad you enjoyed it despite the problems you mentioned. I truly appreciate this kind of feedback.

Regarding the translation: although several people volunteered to help, I compiled most of it on my own. As a result, I may have overlooked direct errors (like "1 from 5" instead of "1 of 5") and used expressions uncharacteristic of native speakers, since I'm far from an expert in this area. I look forward to future bug reports on specific localization errors.

As for the overall issue stemming from the text's Russian origin, the only real solution would be targeted editorial work on all the game's texts. However, given the volume, that's quite a monumental task. We haven't been able to find a warcraft enthusiast willing to take it on. Nevertheless, the texts are publicly available, and anyone who wishes to help the project can propose their own translation variants or report errors. Perhaps with these small, individual contributions from the community, we can bring the project to a better state.

https://docs.google.com/spreadsheets/d/1MQbhqVrfk56sdvLFECW7kk8v49U-uFhfZokX4ZD3cfo/edit?usp=sharing


Regarding the specific errors you pointed out on the loading screen, we'll update the text to:

The weakening Lich King Ner'zhul passes the crown to Arthas. Sylvanas, now free from their control, prepares to strike her former masters in Northrend.

As for the AI: The character sounds robotic because he was voiced by a robot. Unfortunately, at the time we created the voiceover, there were no AI solutions capable of adequate voice acting that were freely or reasonably accessible. We could have added expression, but it's often inappropriate. Perhaps in the future, with advancements in technology, we'll be able to fix this. Regarding voice acting by live actors, we don't have the resources to involve them, considering the scope of work.

By the way, the map does have russian voice acting by live actors. Do you think it would be interesting to release a version with an English interface and texts but with Russian voiceover? Or is that too niche and unlikely to interest many people?
 
Level 14
Joined
Jun 22, 2020
Messages
213
A very engaging and well-made game.
It's my first time playing it, and there are two things I want to wish for:

1. Be able to replace the standard WC3 music with another suitable for this game—something heroic, darkly filled with tension and anticipation.
2. If you don't see the exclamation mark on the goblin in the screenshot below... well, it's there; you just don't see it. A similar situation occurs several times in several places—too small and in a color that blends with the environment. I would like them to be clearly visible because the quest map shows me where I need to be, and I'm there, but I don't see who I need to talk to.

Warcraft III Screenshot 2024.12.01 - 15.45.36.11.png

Thanks for the game. I had a hard time leaving the computer without finishing it.

100 Satisfaction.png
 
Level 9
Joined
Nov 24, 2013
Messages
47
A very engaging and well-made game.
It's my first time playing it, and there are two things I want to wish for:

1. Be able to replace the standard WC3 music with another suitable for this game—something heroic, darkly filled with tension and anticipation.
2. If you don't see the exclamation mark on the goblin in the screenshot below... well, it's there; you just don't see it. A similar situation occurs several times in several places—too small and in a color that blends with the environment. I would like them to be clearly visible because the quest map shows me where I need to be, and I'm there, but I don't see who I need to talk to.

View attachment 499796

Thanks for the game. I had a hard time leaving the computer without finishing it.

View attachment 499797
Thank you for your review!

Regarding the issues, it seems you're using an external mode for graphics and custom models. Due to this modification, the exclamation mark may not appear. It should function correctly in Classic SD and Reforged HD graphics without any modifications.

As for the custom music, which map actually has, it might be affected by the same modification. However, it could also be a bug related to Warcraft Reforged 2.0. We’ll investigate further.
 
Last edited:
Level 14
Joined
Jun 22, 2020
Messages
213
wc 1.30.4 and Northrend_e1.36.2_SD

Warcraft III Screenshot 2025.01.11 - 00.28.10.74.png

Hero Rakhaia. If you select the whole group of units (+Glacial) and point with the mouse to get into the boat, a sudden exit from Wc follows. The same happens if you select only Glacial and point the mouse at the boat.


If you choose the boat first and then Glacial, there is no problem. There is no problem with other units getting on and off the boat individually or in a group.
It struck me that with Miltrana, the Glacial is always the first to get into the boat on its own, followed by all the other units. There was never a problem.

Warcraft III Screenshot 2025.01.12 - 13.04.37.84.png

This item does much more than what it says. Knowing the game well already, I pick up this item from the very beginning almost as soon as I get off the boat. What happens is this: Wolves and tigers are in larger groups when you first meet them (standard 1-2 and with item 3-4 to 5 in places), and those of them that summon smaller units are also with 1-2 more. Mammoths lv. 7 are double. Trolls multiply like crazy in a very short time, and even more; the murlocs summon smaller ones like crazy, and when you kill one of the bigger ones, 2 smaller ones come out of them; at least twice as much ghosts, spiders, scorpions when you first meet them.
In short: at least twice as many enemy units of all types, very fast regeneration of killed enemies (+in larger numbers), and significantly more units that summon others.

With a character who is 3-4 levels, passing through some places becomes impossible. Single Player on Directors Cut goes like this: trying to complete the Hunters and Trolls quest, I get up at 15-16 lv. I've saved up enough money to buy some mercenaries to help. Only now does the progression in the game and the battle with the individual bosses begin. In this variant, I do not use the contributors code. A little more about him in the next spoiler.

If this item effect is not intentionally created, then it is a bug. If it's a bug, I'd like it not to be fixed because it makes for a much different and extra challenging game. And those who want an even more nightmarish start to the game can add this item together with the other one in their inventory. Mordin's quest with the scattered chests will not be so easy.

Warcraft III Screenshot 2025.01.12 - 13.07.17.65.png

This code gives an incredibly large advantage in the game. A player who already knows the game can finish it at 22-23 lv. max with a fully revealed map, completed quests, and killed bosses even if he uses from the beginning the two items I mentioned above on the Directors Cut.
The good thing is that it gives another different way to play the game. The bad thing is that it gives too big an advantage, but only if you already know the game. Overall, I'm 50/50 on my opinion of him.

- the items with which you summon some unit: The summoned unit appears behind the character—very inconvenient. It is often the case in a Ranged Heroes fight that these units stand at the back and wait to be further directed what to do instead of appearing in front of the hero to automatically go into action.

- characters that have abilities to summon additional units: Demona's ability to direct exactly where to open the portal is the only one I like compared to the others, where it's like the items—when they kill Miltrana's bear, it respawns somewhere behind her; when the Paladin summons his units, they appear behind him; all reborn units of all characters appear behind them instead of in front of the character, or at least in line with them. I don't like this because in combat I prefer these units to automatically enter combat instead of waiting for me to target them further.

- tamed beast: tame a spider and let it automatically throw a web at the opponent. The spider dies and respawns with auto web turned off, and I have to turn it back on, and it respawns somewhere behind me, waiting for me to tell it what to do. One thing has already become clear. The second is that I expect that since I prefer the auto-cobweb to be on, it will stay that way after respawning rather than having to turn it on again every time. It will be very convenient too for Mother Spider.

- There is an Agility Belt that summons a mutant spider. It would be great if this item remembered that I've turned on auto-webbing and all spiders spawn with auto-webbing on or have it on by default. With domesticated spiders too. It's more comfortable and does a great job on the character Spider.

I'm sure I'm missing something since I'm writing from memory. It happens...

You buy some mercenary, use it for a while, then send it to reserve. You can call it again later for free. A good option, but I would rather not need it. It would be much better if you got the money you gave for the mercenary back when you sent him to reserve and if you need it again you will buy it again. This will give the game more maneuverability. For example, you can give up the mercenary that costs 1500 so that you can buy another better mercenary with the other 500 you have; you can use the recovered money to craft an item or buy something from the Snowman or buy a banner. You may not be satisfied with this mercenary and want to try another one; you might want to replace all your mele mercs with ranged ones or vice versa. This would be very useful for most of the game, especially at the beginning when everything is very limited. A refund will help with all of that.

Still the greatest and most playable RPG in my collection. Great heroes, great abilities, great replayability. Thank again.
 
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