- Joined
- Jan 10, 2005
- Messages
- 3,426
And I think it might have something to do with the amount of doodads in my map. But I don't know the limit (and I can't find it on google).
Right now, my map has 10.605 doodads, of which 830 are pathing blockers, and 6.090 are destructibles.
Is this why it's crashing? It just started last night, but the doodad amount has been around the 10.000 for some time now. So I don't really get it.
Right now, my map has 10.605 doodads, of which 830 are pathing blockers, and 6.090 are destructibles.
Is this why it's crashing? It just started last night, but the doodad amount has been around the 10.000 for some time now. So I don't really get it.