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Normal WE keeps crashing when saving

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Level 22
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Jan 10, 2005
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And I think it might have something to do with the amount of doodads in my map. But I don't know the limit (and I can't find it on google).

Right now, my map has 10.605 doodads, of which 830 are pathing blockers, and 6.090 are destructibles.

Is this why it's crashing? It just started last night, but the doodad amount has been around the 10.000 for some time now. So I don't really get it.
 
Level 24
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Jul 9, 2009
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Well I dont know how many doodads you can have but you´re way over the limit and that can be the reason to why it´s crashing but since i cant see your map I cant tell for sure. But I´m prety sure it´s the reason. And the reason to why it started just last night can be many for example.
-you addad to many doodads it just went over the limit off what your computer can take.
 
Level 3
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Limits

Limit for Trees/Destructibles = 6144

but thats probably not whats causing problems.
But if u have a massive ammount of pathings blockers blocking the same terrain, you could export that tile's terrain type, and reimport it on the outland abyss tile. that way u could use the tile instead of the ground large pathing blockers. it wont work in every situation, but in the ones it does, it can cut down on pathing blockers
what else has changed?
usually when i get this message, i start saving as at each saving
 
Level 17
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Jun 17, 2010
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Limit for Trees/Destructibles = 6144

but thats probably not whats causing problems.
But if u have a massive ammount of pathings blockers blocking the same terrain, you could export that tile's terrain type, and reimport it on the outland abyss tile. that way u could use the tile instead of the ground large pathing blockers. it wont work in every situation, but in the ones it does, it can cut down on pathing blockers
what else has changed?
usually when i get this message, i start saving as at each saving

Yes like i said, sometimes when u make big changes editor cant replace the file your just saving on. It has to be a new file.
 
Level 11
Joined
Aug 1, 2009
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Dude, Maybe something happen. Like an unexpected Brown-out which may cause it's erroring because when you are saving your map and something happen that causes your pc to instantly shutdown or when you are saving then the World Editor closes/shutdown, it will cause your map to well, errored.
 
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