- Joined
- Aug 8, 2008
- Messages
- 64
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Event
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Unit- begins to cast a skill
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Condition
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(Ability being cast) Gleich Ice Hammer (wizard lv1)
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Action
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Set Hammer_of_Ice_TARGET = (Target unit of ability being cast)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Condition
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'THEN'-Action
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Set TempLoc05 = (Position of Hammer_of_Ice_TARGET)
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Spezialeffekt - Create a special effect at TempLoc05 using war3mapImported\IceNova.mdx
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Set SpecialEffect[10] = (Last created special effect)
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Wait 2.00 game-time seconds
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Spezialeffekt - Destroy SpecialEffect[10]
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Set TempLoc05 = (Position of Hammer_of_Ice_TARGET)
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Spezialeffekt - Create a special effect at TempLoc05 using war3mapImported\IceHammer.mdx
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Set SpecialEffect[11] = (Last created special effect)
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Wait 1.20 seconds
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Unit - Cause Hammer_of_Ice_CASTER to damage Hammer_of_Ice_TARGET, dealing (3.00 x (Real((Intelligenz of (Casting unit) (Einschließen bonuses))))) damage of attack type Zaubersprüche and damage type Normal
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Custom script: call RemoveLocation (udg_TempLoc05)
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Spezialeffekt - Destroy SpecialEffect[11]
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'ELSE'-Aktionen
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My Problem is now: i like the spell really much and i want to use him in my rpg but he isnt mui gui.
Could that be changed?