Looking to design a system for a map with the following:
-Limit 1 Hero per Player
-Hero is removed when killed
-Hero is re-trainable from Alter/Tavern (new hero at level 1)
-This works indefinably (this is where I am primarly struggleing)
I have been able to get various pieces working together, but not all together on the map.
Any thoughts, designs welcome.
Thanks,
-MrGsqrd
-Limit 1 Hero per Player
-Hero is removed when killed
-Hero is re-trainable from Alter/Tavern (new hero at level 1)
-This works indefinably (this is where I am primarly struggleing)
I have been able to get various pieces working together, but not all together on the map.
Any thoughts, designs welcome.
Thanks,
-MrGsqrd