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Non-Blink projectile disjointing

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Level 13
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Mar 24, 2013
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1,105
If you did it ofel, awesome! I can't look on my phone but he wants projectiles to become dodgable by....walking around I guess. Maybe a projectile system? Or maybe 4am is talking :). I don't know how you stop a triggered ability from being disjointed though...if it's set to follow a target it's coming unless you somehow check if it blinked or not which I feel like would be a burden.
 
Level 22
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Sep 24, 2005
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I think what Gabby was asking is if there are abilities that made projectiles stop following the caster when cast, like blink, when an archer attacks the caster and the caster blinks in time, the arrow won't hit him/her.
 
Level 20
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Aug 13, 2013
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1,696
You can use in adding ability via triggers when the cast Evasion 100% Chance on miss attack so that it will miss the arrows, I don't know if that is possible because there's a OE that you can enable/disable Projectile Homing of the missiles.
 
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