Hello everyone,
I was making one of the scenes in my game when i stumpled on a problem where the trigger performing the birth animation for the beetles in their holes won't start
Any ideas why ?
I was making one of the scenes in my game when i stumpled on a problem where the trigger performing the birth animation for the beetles in their holes won't start
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Fate Choosen no death
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Events
- Unit - A unit Acquires an item
-
Conditions
- (Item being manipulated) Equal to Potion of Invulnerability 0119 <gen>
- (Imenemhotoub 0033 <gen> is alive) Equal to True
-
Actions
- Cinematic - Turn cinematic mode On for (All players)
- Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
- Visibility - Enable black mask
- Camera - Apply Camera 006 <gen> for Player 1 (Red) over 30.00 seconds
- Animation - Play Burrowed Carrion Beetle (Level 2) 0107 <gen>'s birth animation, using only Common animations
- Cinematic - Send transmission to (All players) from Imenemhotoub 0033 <gen> named Imenemhotoub: Play No sound and display It.... has once aga.... Modify duration: Add 0.00 seconds and Wait
- Animation - Play Burrowed Carrion Beetle (Level 2) 0108 <gen>'s morph animation
- Wait 1.00 seconds
- Animation - Play Burrowed Carrion Beetle (Level 2) 0109 <gen>'s morph animation
- Wait 1.00 seconds
- Animation - Play Burrowed Carrion Beetle (Level 2) 0110 <gen>'s morph animation
- Wait 1.00 seconds
- Animation - Play Burrowed Carrion Beetle (Level 2) 0111 <gen>'s morph animation
- Wait 1.00 seconds
- Animation - Play Burrowed Carrion Beetle (Level 2) 0112 <gen>'s morph animation
- Wait 1.00 seconds
- Animation - Play Burrowed Carrion Beetle (Level 2) 0113 <gen>'s morph animation
- Wait 2.00 seconds
- Unit - Order Burrowed Carrion Beetle (Level 2) 0107 <gen> to Attack Imenemhotoub 0033 <gen>
- Unit - Order Burrowed Carrion Beetle (Level 2) 0108 <gen> to Attack Imenemhotoub 0033 <gen>
- Unit - Order Burrowed Carrion Beetle (Level 2) 0109 <gen> to Attack Imenemhotoub 0033 <gen>
- Cinematic - Send transmission to (All players) from Imenemhotoub 0033 <gen> named Imenemhotoub: Play No sound and display ARGGGGGHHHHHHHHH....... Modify duration: Add 0.00 seconds and Wait
- Unit - Order Burrowed Carrion Beetle (Level 2) 0110 <gen> to Attack Imenemhotoub 0033 <gen>
- Unit - Order Burrowed Carrion Beetle (Level 2) 0111 <gen> to Attack Imenemhotoub 0033 <gen>
- Unit - Order Burrowed Carrion Beetle (Level 2) 0112 <gen> to Attack Imenemhotoub 0033 <gen>
- Wait 4.00 seconds
- Animation - Play Imenemhotoub 0033 <gen>'s death animation
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Events
Any ideas why ?