00:53, 30th Jul 2010
fucking good map.
I tell you all, this map is funny as hell.
5/5 , +rep , Vote for Approval. ;D
I have made an AI now for the next future version.
The AI is a bit simple, but works nicely and the bots are infact able to kill you even though they're pretty stupid.
I've also added a little random factor to everything they do to make them look more lively, however they wont replace real players.
Hi. The map is good. However, i find that samurai are weaker than ninja. Moreover, the game is fastly repetitive. Maybe you should add events, missions, shops... Well it's a good beggining.
Yes i am quite aware of it, because in fullhouse games people stack like fish in a barrel. I have plans for making 2 new arenas, but if either of them will be bigger then the current i am not sure of.Btw the map is too little for fullhouse.
I think the main issue lies within the limited content of the map which it currently is. Adding more classes, items game modes, arenas would definantly help, but of course if i overdo it'll turn into something like DotA which is more of quantity rather then quality. Thats why im looking looking to improve the old abilities so they're suit for multiple situations and making the gameplay differ a bit for each time.This map is quite fun until you reach a certain amount of kills because it is quite repetative. I sudjest maybe making events that happen ocasionally to make it more exciting.
I dont think you have really... played it alot?Somethings to take note: the Kunoichi Ravager does not currently have a teleport, spell so i can't pwn roof campers. (The two newest hero need one more ability, the raveger should use swift charge to climb on rooftops imo)
Also make a bigger arena for 5v5 or 6v6 full house games, and maybe some additional items like speed boots, and some weapons like throwing shruiken as a consumable item)
Im not so sure about adding speed booster items to the map, the Samurai already have a spell to boost up his speed. It could also cause some imbalance to the classes and game modes.wait nvm, you have to target at a rooftop not near the base of the building
maybe not boots but a speed booster power-up
anyways are you planning any new stuff for the next update? maybe a ranged class?
Ninja vs Samurai has always been my favourite map, so i guess adding it would be nice. Not quite sure yet how to make it FFA compitable (as all game modes are), but i will work something out.The suggestion is, you make a Talisman mode. There are thiefs and protectors, and the rest is pretty obvious.
This is quite an annoying issue with the high coldowns on transport abilities, but unfortunantly i cant do much since it would stir up the balance.Also, maybe making a faster way to climb buildings.
That warmed my heartThere are no flaws at all, and you revived a genre that I loved playing.