//--------------------------------------------------------------------
player ai_player
integer sleep_seconds
integer total_gold = 0
integer total_wood = 0
integer gold_buffer = 0 // usually for potion money
integer difficulty = NORMAL
integer exp_seen = 0
integer racial_farm = 'hhou'
integer hero_id = 'Hamg'
integer hero_id2 = 'Hmkg'
integer hero_id3 = 'Hpal'
integer array skill
integer array skills1
integer array skills2
integer array skills3
integer max_hero_level = 0
integer array harass_qty
integer array harass_max
integer array harass_units
integer harass_length = 0
integer array defense_qty
integer array defense_units
integer defense_length = 0
integer array build_qty
integer array build_type
integer array build_item
integer array build_town
integer build_length = 0
integer campaign_gold_peons = 5
integer campaign_wood_peons = 3
integer campaign_basics_speed = 5
integer min_creeps = -1
integer max_creeps = -1
boolean harvest_town1 = true
boolean harvest_town2 = true
boolean harvest_town3 = true
boolean do_campaign_farms = true
boolean two_heroes = false
boolean allow_air_creeps = false
boolean take_exp = false
boolean allow_signal_abort = false
boolean ready_for_zeppelin = true
boolean get_zeppelin = false
boolean build_campaign_attackers = true
boolean do_debug_cheats = false
boolean trace_on = true
boolean zep_next_wave = false
boolean form_group_timeouts = true