- Joined
- Jan 1, 2020
- Messages
- 8

This is what I am trying to do:
- Inferno spell creates 1 footman
- After 1 second delay, 4 more footman spawn at the location of the spell target point. (The animation of the inferno raining down from the sky is about 1 sec, so I am trying to align the 4 footman spawn with the 1 footman inferno created)
My issue is, this trigger doesn't work and the 4 foots gets created in the middle of the map. If i remove wait 1 seconds the trigger works. But at the cost of ruining the timing of the unit spawns.
I thought of creating a point variable "SpawnPoint" to remember the spawn point and create the units after 1 seconds. But this won't work since the single variable would be used by 12 players, and if another player uses the spell within the 1 second wait time, the variable would get rewritten.