i got an idea and i wanna share with u guuys:
its bout limiting the hero picking the same type of item...
in this system (very simple, only needing triggers for attachemtn points/animations) all items have an ability. useable ability. when the player clicks the item to use the ability, ,it will equip the item.
NOTE> LOOK, I ALREADY PLAYED MARINE CORPS AND WHAT IM TELLING HERE IS DIFFERNT FROM WHAT U SEE THERE.)
in This system, when u use the skill, u get a buff. that buff gives u bonus as if u were using the item (i.e., click in the sword to get attack bonus buff)
and just put the duration 0 (forever) and enable deactivation.
thats it, post any feedbacks problems i didnt had an idea... anyway i didnt copied from anybody (that i know)
its bout limiting the hero picking the same type of item...
in this system (very simple, only needing triggers for attachemtn points/animations) all items have an ability. useable ability. when the player clicks the item to use the ability, ,it will equip the item.
NOTE> LOOK, I ALREADY PLAYED MARINE CORPS AND WHAT IM TELLING HERE IS DIFFERNT FROM WHAT U SEE THERE.)
in This system, when u use the skill, u get a buff. that buff gives u bonus as if u were using the item (i.e., click in the sword to get attack bonus buff)
and just put the duration 0 (forever) and enable deactivation.
thats it, post any feedbacks problems i didnt had an idea... anyway i didnt copied from anybody (that i know)