Neverwinter Nine
It has been a long time seen i first created a Hero defense map. It's actually my favorite genre.
I did play X-Hero and some other popular maps but i am not satisfied with most of them so i decided to make a new fresh one, on my own way
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Map story: Nothing special. You are one of the
Neverwinter Nine, the most noble and talent warriors of
Lord Nasher. You will be sent to the
Crossroad Keep, to help defense it from an invasion of the enemies.
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Map genre: Hero Defense
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Number of players: 1 - 6
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Gameplay: Team up and try to survive the tough battle as well as protect Lord Nasher. If he dies, you lose. The enemies will be divided into many classes. Mainly warrior, mage, assassin and ranger. Each hero has a specific role so the only way to win is teamwork.
Basically the map will focus on custom Heroes, spells and items. I will also add some new regions around the Keep so you will have some tasks to do. Search as killing a Legendary Dragon for treasures or assassinate an Enemies' leader for bonuses. There are totally 29 waves of enemy.
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Heroes:
-Each class has a specific NPC to learn his talents. Normally talent (the other name of skill, spell or ability as we usually call) will cost 1 talent point (attribute point), 100 gold and corresponding Hero level. Each level gives you four talent points, you can distribute to Strength, Agility, Wisdom or keep them to learn other abilities, the choice is yours.
- Strength: increases health, health regen rate, physical damage and physical damage from some Talents.
- Agility: increases armor, physical critical rate and physical damage from some Talents.
- Wisdom
: increases mana, mana regen rate and magical damage from Talents.
Magical damage includes
ice,
fire,
lightning and
spirit.
Nature damage is considered as poison, note that Undead is immune to critical damage and Nature damage.
Warrior's talents
Guardian's talents
Rogue's talents
Ranger's talents
Mage's talents
Sorceress' talents
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Tips and Hints:
- This map requires at least 4 players, the default difficulty is hard.
- Do not forget to distribute your talent points and it should be reasonable.
- Do not try to be a superman, fight as a team.
- Use Teleporters for quick transporting.
- Upgrade your items.
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Screenshots:
Update v1.4:
-Now use lumber as talent point to learn your talents. You will gain 1 point per level.
-Talent damage of melee classes now ignore enemy armor (as magical damage do)
-Increased attack damage per primary point to 1.8
-Increased HP per Strength point to 100
-Increased critical rate to 0.2% per Agility point
-Removed those talents: Regrowth, Whirlwind, Slice
-Added new talents: Companion of the Wood, Lay on Hands, Rupture
-Added two more Epic items
-Fixed all reported bugs
Update v1.6:
-Many bugs fixed
-Added three recipe shops
-Added new pet Wolf King Karth
Update v1.8:
-Holy Smite damage reduced to 10% - 100% current mana, consider enemy armor
-Golem now is immune to Massacre and Holy Smite
-Eye for an Eye now deals AOE damage
-Mana shot now deals damage based on Wisdom, name changed to Arcane Shot
-Coup De Grace now deals 400% attack damage as critical
-Removed talent Invisibility for Scout, Serpent's Quickness added instead
-Removed talent Deep Freeze for Mage, Winter's Grasp added instead
-The final wave now has 20 more Green Drakes
-Fixed Boss' AI so that they won't be stuck anymore
-Fixed talent Cunning which did not score critical hit from behind
-Slightly increased armor per point of Agility
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Trailer: a small movie with the terrain and a few Heroes i have finished>
Keywords:
neverwinter nine, hero defense, medieval, dnd, forgotten realms