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Neverwinter Nine v2.0

Submitted by DanThanh
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
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Neverwinter Nine


It has been a long time seen i first created a Hero defense map. It's actually my favorite genre.
I did play X-Hero and some other popular maps but i am not satisfied with most of them so i decided to make a new fresh one, on my own way :grin:

-Map story: Nothing special. You are one of the Neverwinter Nine, the most noble and talent warriors of Lord Nasher. You will be sent to the Crossroad Keep, to help defense it from an invasion of the enemies.

-Map genre: Hero Defense

-Number of players: 1 - 6

-Gameplay: Team up and try to survive the tough battle as well as protect Lord Nasher. If he dies, you lose. The enemies will be divided into many classes. Mainly warrior, mage, assassin and ranger. Each hero has a specific role so the only way to win is teamwork.
Basically the map will focus on custom Heroes, spells and items. I will also add some new regions around the Keep so you will have some tasks to do. Search as killing a Legendary Dragon for treasures or assassinate an Enemies' leader for bonuses. There are totally 29 waves of enemy.

-Heroes:

-Each class has a specific NPC to learn his talents. Normally talent (the other name of skill, spell or ability as we usually call) will cost 1 talent point (attribute point), 100 gold and corresponding Hero level. Each level gives you four talent points, you can distribute to Strength, Agility, Wisdom or keep them to learn other abilities, the choice is yours.

  • Strength: increases health, health regen rate, physical damage and physical damage from some Talents.
  • Agility: increases armor, physical critical rate and physical damage from some Talents.
  • Wisdom
: increases mana, mana regen rate and magical damage from Talents.

Magical damage includes ice, fire, lightning and spirit. Nature damage is considered as poison, note that Undead is immune to critical damage and Nature damage.

Warrior's talents
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Guardian's talents
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Rogue's talents
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Ranger's talents
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Mage's talents
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Sorceress' talents
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-Tips and Hints:
  • This map requires at least 4 players, the default difficulty is hard.
  • Do not forget to distribute your talent points and it should be reasonable.
  • Do not try to be a superman, fight as a team.
  • Use Teleporters for quick transporting.
  • Upgrade your items.

-Screenshots:

Screenies
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Update v1.4:
-Now use lumber as talent point to learn your talents. You will gain 1 point per level.
-Talent damage of melee classes now ignore enemy armor (as magical damage do)
-Increased attack damage per primary point to 1.8
-Increased HP per Strength point to 100
-Increased critical rate to 0.2% per Agility point
-Removed those talents: Regrowth, Whirlwind, Slice
-Added new talents: Companion of the Wood, Lay on Hands, Rupture
-Added two more Epic items
-Fixed all reported bugs

Update v1.6:
-Many bugs fixed
-Added three recipe shops
-Added new pet Wolf King Karth

Update v1.8:
-Holy Smite damage reduced to 10% - 100% current mana, consider enemy armor
-Golem now is immune to Massacre and Holy Smite
-Eye for an Eye now deals AOE damage
-Mana shot now deals damage based on Wisdom, name changed to Arcane Shot
-Coup De Grace now deals 400% attack damage as critical
-Removed talent Invisibility for Scout, Serpent's Quickness added instead
-Removed talent Deep Freeze for Mage, Winter's Grasp added instead
-The final wave now has 20 more Green Drakes
-Fixed Boss' AI so that they won't be stuck anymore
-Fixed talent Cunning which did not score critical hit from behind
-Slightly increased armor per point of Agility


-Trailer: a small movie with the terrain and a few Heroes i have finished>
http://www.youtube.com/watch?v=mwTmIyhbitA

Keywords:
neverwinter nine, hero defense, medieval, dnd, forgotten realms
Contents

Neverwinter Nine v2.0 (Map)

Reviews
Moderator
10:42, 7th Aug 2011 -Kobas-: Status: Rejected We don't support ripped resources.
  1. FreeWayLemon

    FreeWayLemon

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    Hmm if you look closely it seems like he just made it black because it is not finished ;)
    I can barely see water, I think its a river.
    The game looks cool, btw is this supposed to be some kind of Neverwinter Nights rip off? :p
     
  2. Drake0

    Drake0

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    Uff.... Terrain is back... Great map, keep it going!
     
  3. DanThanh

    DanThanh

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    Thanks for your comments and suggestions. After many hour testing i decide to make some urgent changes.

    Update v1.4:
    -Now use lumber as talent point to learn your talents. You will gain 1 point per level.
    -Talent damage of melee classes now ignore enemy armor (as magical damage do)
    -Increased attack damage per primary point to 1.8
    -Increased HP per Strength point to 100
    -Increased critical rate to 0.2% per Agility point
    -Removed those talents: Regrowth, Whirlwind, Slice
    -Added new talents: Companion of the Wood, Lay on Hands, Rupture
    -Added two more Epic items
    -Fixed all reported bugs
     
    Last edited: Feb 13, 2011
  4. Redirect

    Redirect

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    Will any heroes be added ?
     
  5. screamosilence

    screamosilence

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    great map here, man! :) hope to see more updates! :) although yeah i think you should put some delays between waves like 15-20 seconds just like what that dude said on his post. :):thumbs_up:
     
  6. DanThanh

    DanThanh

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    I will consider about that. About new heroes, they will be added after the map will be approved so please vote up if you like this map, thanks.
     
  7. 3LF

    3LF

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    Aura of Pain does nothing, and currently Rupture is bugged. Deals damage based on how far away you are from them, not how far they are from where they were 1s ago.
     
  8. Kl3sk

    Kl3sk

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    ...Fellow Hive members and map-reviewers...I.am.in.AWE!! - After months of inactivity, I will be reviewing maps once more. Such is the impact this particular beauty has bestowed upon my mind and will. Expect something monumental :

    * Pending *

    Edit : Well, I'm a bit disappointed, so I'll do a short review that revolves around game-play and graphics.

    - Game-play is nothing new as a concept, but it's beautifully executed.
    - Incredible model textures and over-all wrapping
    - Great use of imported material
    - Custom items, icons, etc. are 100% a.o.k.
    - Terrain could compare to that of Gaia's Retaliation (that's a compliment)

    Minor setback : Difficulty level...hmm...it's a bit of a zig-zag really, I'd like to see more balance.
     
    Last edited: Feb 16, 2011
  9. DanThanh

    DanThanh

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    Update v1.6:
    -Many bugs fixed
    -Added three recipe shops
    -Added new pet Wolf King Karth
     
  10. Domasi

    Domasi

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    One question: how do I get a pet?
     
  11. EloTheMan

    EloTheMan

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    I was hoping to see an awesome 3rd person camera view in this map looking from your trailer but it was the regular ingame...

    Is there some sort of command to get it like that or was it a "trailer special" view? :(

    EDIT: Great hero mechanics btw :D
     
  12. screamosilence

    screamosilence

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    Downloading 1.6 cant wait :)
     
  13. Redirect

    Redirect

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    EloTheMan, yeap, sure, use scroll

    I would suggest making paladin like statue. He died cause he ran 'killing monsters' at 25 wave - is it the end ? A bit imbalance - nuke for 10k+ against him, even i've died
     
    Last edited: Feb 15, 2011
  14. thekebecer

    thekebecer

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    give us time after each wave for buy spell and item, it's too fast
     
  15. DanThanh

    DanThanh

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    Wolf King available after killing the Scorpion boss. There are two, and they are your meat walls.

    You can type -cam
    But i do not suggest using that command.

    There are alot good items in game, and try to get your unique armor as fast as possible, with +5 it gives you 40k. The price is not cheap however (Successful rate is 100%/65%/45%/25%/15% :)) )
    What do you mean about nuke for 10k? there are totally 29 waves.

    I will try, currently there are some problems.
     
  16. vnakira

    vnakira

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    The best hero defense map i've ever seen. It needs some strategies and teamwork. The terrain is excellent, the hero machanic is quite well, Bosses and items are awesome enough, vote up.
     
  17. secretgarden

    secretgarden

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    hi. i am a korean.
    i played this map several times.
    i think this map is good to play.
    terrain, model, and skill are awesome.
    but there is several problems.
    there should be a term around 10~20sec between each round.
    both enemy and we have high HP and weak dmg(except several aoe skill of heroes)
    so, both enemy and we doesn't die well... many people of asia server said "it's fun but boring"
    i think somewhat special font is used in this map... but that font is crashed in korean warcraft client...
     
  18. DanThanh

    DanThanh

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    ok, added 10s between each waves. slightly increased attack damage per primary point.
    Wolf King available after killing Morpheus at wave 20.
     
  19. arphax214

    arphax214

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    dude add a little more fast gameplay or just make an option in the beginning of the game in the game, it just too slow..add more items with added stats and spells..
     
  20. Redirect

    Redirect

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    By nuke i meant monster's spell at the final waves (2 crabs + frost wyrm :D )

    Another thing, at one of the boss waves "Eye..." drops which must give u 15% evasion, but it doesn't ...