- Joined
- May 21, 2014
- Messages
- 580
Hello once again, Hive.
I have a quick question that has sprung to my mind. I could have tested it, but I have no access to World Editor currently, and when I go back to my Computer with World Editor, I don't have to test it manually.
I made a trigger in my mind:
Will the trigger work correctly?
I want all players to become enemies to each other (except to itself).
Thanks Hive.
I hope i got the trigger format correctly.
I have a quick question that has sprung to my mind. I could have tested it, but I have no access to World Editor currently, and when I go back to my Computer with World Editor, I don't have to test it manually.
I made a trigger in my mind:
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Loop Sample
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Events
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Some Event
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Conditions
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Some Condition
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-

Actions
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Player Group - Pick every player in PlayerGroupUser and do (Actions)
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Loop - Actions
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Set PickedPlayerLooping = (Picked player)
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Player Group - Pick every player in PlayerGroupUser and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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PickedPlayerLooping Not equal to (Picked player)
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Then - Actions
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Player - Make PickedPlayerLooping treat (Picked player) as an Enemy
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Else - Actions
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Will the trigger work correctly?
I want all players to become enemies to each other (except to itself).
Thanks Hive.

I hope i got the trigger format correctly.






