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Need some help with blender and animations

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Aug 27, 2013
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Hi guys,

I tried to import Arthas into Blender using the mdx plugin (warblender), but this is the result:
Screen1.png


There is a "plan" that cuts through the scene.

If I remove it and apply the texture, I have a good looking result:
Screen2.png


However, when I try to animate it, the bones are not "glued" to the body (I don't know what the technical term is, I'm not a designer, just a programmer), and thus the animation only affects them (and not the whole body).
Screen3.png


Can someone help me please ?

Thanks in advance.
 
Last edited:
warblender is a bit dated. I'm guessing it isn't importing it properly (you may have to fix it manually). Barade made an updated version of it, but I don't have the link (you may want to ask him for it and see if it maintains bones). Killabong also tried to make an importer, although it wasn't finished either. The git depository is here:
https://github.com/CruzR/Blender-MDL
It only imports mdl's, and I think it only works on static models (I don't think it imports animations).
 
Level 2
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Aug 27, 2013
Messages
9
Thanks for your reply, I'll send him a PM.
In the meantime, I'll try to find if I can attach the bones by myself.
 
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