Elementalist:
Credit to Armel
11 + 0.85
13 + 1.15
28 + 3.25
Capable of using the four elements, Fire, Water, Earth, and Air the Elementalist is known for incinerating enemies, giving himself armor bonuses, healing others, and moving through Air, the Elementalist has no equal.
Fire:
Type: Target/AoE
Description: Summons a pillar of fire at target enemy unit, each unit will be hit for low damage, but will be set on fire for a long period of time.
Level 1: 25 Damage, 5 damage per second for 20 seconds.
Level 2: 50 Damage, 10 damage per second for 20 seconds.
Level 3: 75 damage, 15 damage per second for 20 seconds.
Earth:
Type: Self Buff/DeBuff
Description: Channeling the power of earth, the Elementalist takes control of it, making Earth-Like armor around his body. The Armor will slow down the user, as well as enemy units.
Level 1: +5 armor -30% move speed for caster, -15% move speed for enemy units
Level 2: +10 armor -25% move speed for caster, -20% move speed for enemy units.
Level 3: +15 armor -20% move speed for caster, -25% move speed for enemy units.
Water:
Type: Healing over Time AoE
Description: Channeling the healing properties of water, the Elementalist is capable of healing all nearby allies Health and Mana over time, sadly the Caster is unaffected.
Level 1: 200 Health over 10 seconds, 100 Mana over 10 seconds.
Level 2: 400 Health over 10 seconds, 200 Mana over 10 seconds.
Level 3: 600 Health over 10 seconds, 300 Mana over 10 seconds.
Air:
Type: ULTIMATE
Description: Moving through the Air around him, the Elementalist creates lightning all around him, moving at incredible speeds randomly in a large Area.
ULTIMATE: This spell lasts 10 seconds. The Caster is invulnerable to damage. The Caster will have maxed out movement speed randomly striking enemy units for 50 damage each time he goes over them.
I hope you like the hero idea, shouldn't be too hard to make with MUI spells =].