- Joined
- Oct 7, 2014
- Messages
- 2,209
I'm working on my wood elf ranger abilities but i couldn't find a way to make it more.
Buckshot - Innate Passive
Enemies below 10% HP take 5% more damage from the Night Elf Ranger.
Smokescreen - Area Target
Covers an area in smoke, which increases the damage taken by all units inside from ranged and magical attacks for a few seconds. If the Wood Elf Ranger stays in the area while in Meld, the ability temporarily goes into a halt.
Range: 600
Cooldown: Above Average-Average
Notes: Scales ranged and magical attack damage amplification. Perhaps use a negative valued Elune's Grace for this. Affects all units (even allied ones).
Bull's-eye - No Target
The next attack of the Wood Elf Ranger will not miss and would deal significantly more damage than usual.
Range: 0
Cooldown: Average
Buckshot - Innate Passive
Enemies below 10% HP take 5% more damage from the Night Elf Ranger.
Smokescreen - Area Target
Covers an area in smoke, which increases the damage taken by all units inside from ranged and magical attacks for a few seconds. If the Wood Elf Ranger stays in the area while in Meld, the ability temporarily goes into a halt.
Range: 600
Cooldown: Above Average-Average
Notes: Scales ranged and magical attack damage amplification. Perhaps use a negative valued Elune's Grace for this. Affects all units (even allied ones).
Bull's-eye - No Target
The next attack of the Wood Elf Ranger will not miss and would deal significantly more damage than usual.
Range: 0
Cooldown: Average