Say, a unit has two attacks with same allowed targets but of different types (Siege and Normal, for instance)
1) Against fortified armour, will it choose Siege even if it deals lower damage?
2) When choosing most efficient damage, how does it treat attack speed? Does it calculate average DPS?
3) Also, if a unit has two attacks-- a low-damage ranged one and high-damage melee one - will the unit always move into melee or it will attack from range when possible?
ty in advance for your help, rep will be given =)
1) Against fortified armour, will it choose Siege even if it deals lower damage?
2) When choosing most efficient damage, how does it treat attack speed? Does it calculate average DPS?
3) Also, if a unit has two attacks-- a low-damage ranged one and high-damage melee one - will the unit always move into melee or it will attack from range when possible?
ty in advance for your help, rep will be given =)