I'm trying to make a switchable Job System in wc3's world editor.
Each player can train 4 soldiers, all of which can change their "job" (replace their unit with another) with a spell book containing different abilities for changing their job.
I am using Unit Requirements for each Job ability. The issue is, once that unit is created for the requirement, the job becomes available across all soldiers for the player.
All soldiers have the same spell book.
Do I really need to make separate Spell Book abilities, Job abilities, and Units for Unit Requirements for each Soldier? There's got to be an easier way.
Each player can train 4 soldiers, all of which can change their "job" (replace their unit with another) with a spell book containing different abilities for changing their job.
I am using Unit Requirements for each Job ability. The issue is, once that unit is created for the requirement, the job becomes available across all soldiers for the player.
All soldiers have the same spell book.
Do I really need to make separate Spell Book abilities, Job abilities, and Units for Unit Requirements for each Soldier? There's got to be an easier way.