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Need help with my triggers. Could this break?

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Level 8
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Jul 17, 2004
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283
I just need to know if this could ever break, since the message is in a separate trigger, and the variable can be set at different times, as well as the trigger being fired at different times...?

  • TRIGGER 01
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Blah Blah
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Triggering unit) Equal to Blah Blah
        • Then - Actions
          • Blah Blah
        • Else - Actions
          • Set Player = (Owner of (Triggering unit))
          • Trigger - Run Denied <gen> (checking conditions)
  • TRIGGER 02
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Blah Blah
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Triggering unit) Equal to Blah Blah
        • Then - Actions
          • Blah Blah
        • Else - Actions
          • Set Player = (Owner of (Triggering unit))
          • Trigger - Run Denied <gen> (checking conditions)
  • TRIGGER 03
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Blah Blah
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Triggering unit) Equal to Blah Blah
        • Then - Actions
          • Blah Blah
        • Else - Actions
          • Set Player = (Owner of (Triggering unit))
          • Trigger - Run DENIED <gen> (checking conditions)
  • DENIED
    • Events
    • Conditions
    • Actions
      • Game - Display to (Player group(Player)) for 0.70 seconds the text: Sorry!
 
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