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Need help with Effects!!!

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Corxx

C

Corxx

Is there a way to make it so an effect happens (on the target) AFTER the projectile from a spell hits the target, instead of using the Art - Target part? Because that just makes it happen instantly...
 
Cant calculate time because the target can move so it will be innacurate. And a unit takes damage event wont work either because the unit can take damage from anything, not just that spell. I might use a dummy unit for the missile and check when it is in range of the target.
 
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