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[Solved] Need help making an Immolate-like spell that scales off of Intelligence.

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Edit: Since the spell also has a flat damage amount per ability level, can't I just leave that on the ability itself? That would also spawn the effect. All problems would be solved. Gonna try that out.

Tried this. Everything is working perfectly now. :) Sorry if the whole special effect part cost you a lot of work, since i'm not even using that part now :p

You helped me a lot nevertheless! Wouldn't have gotten this spell to work on my own :) Someone give this guy (or girl) a medal!

I guess the thread can be marked as solved. (I don't even know if that's a thing inthese forums)

OH NO! you can probably refund it. If you still have the CD key from your original copy of the game, you can register it to your Battle.net account and then download the game installers from the "Classic Games" tab, which is even pre-patched. This installer has saved my life numerous times because you no longer need the CD or key, and you can do the same for copies of StarCraft, Diablo, etc.

Tried inputing the Key. It says the key can't be used. Maybe because I alredy have the games now? Anyway, it's only 18€ and with all the time I've put into this game and the joy it has granted me, I don't mind. Thank you for pointing it out though :)
 
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I always want to play map with triggered abilities.

If you want to look at my other triggered abilitys, here they are.

This is an early WIP of my map though. It's nowhere near finished x)

PS: I'm really proud of my Killing Spree ability. I basically tried to replicate the Killing Spree ability from WoW-rogues.
 

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If you want to look at my other triggered abilitys, here they are.

This is an early WIP of my map though. It's nowhere near finished x)

PS: I'm really proud of my Killing Spree ability. I basically tried to replicate the Killing Spree ability from WoW-rogues.
I found a lot of mistakes in your scripts. I'll describe it later, but here is a simple example of vital strike without LEAKS. It is your script for VS ability, but I changed it to remove leaks.
 

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Wow, dude awesome x) Feels a lot more fluent. I usually just try to get the trigger to work at all xP.

Also really like the combat text scrolling off to the sides!
Thank you, man. Really appreciate it :) I wish I was half as good as you at this x)

If I ever post my map publically I'll make sure to give you credit :)
 
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Wow, dude awesome x) Feels a lot more fluent. I usually just try to get the trigger to work at all xP.
Replace this new map with my previously uploaded one. Here is an example of right using of Killing Spree ability with leak cleaning. I made exmaple for 1st level, but it doesn't matter.
And don't count on loop with Interger A and Integer B, these two play bad joke with you.
NEVER USE Move unit to (Position of someone)
MUST USE
Set Point[0] = Position of someone
Move unit TO pOINT[0]
custom script: call RemoveLocation( udg_Point[0] )
Points, special efffects, groups must be removed after using. or else you will get a cumulative effect which loads your memory increasing saving time and causes game crash if you play long.
Read here about it Things That Leak
 

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Level 4
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NEVER USE Move unit to (Position of someone)
MUST USE
Set Point[0] = Position of someone
Move unit TO pOINT[0]
custom script: call RemoveLocation( udg_Point[0] )
Points, special efffects, groups must be removed after using. or else you will get a cumulative effect which loads your memory increasing saving time and causes game crash if you play long.
Read here about it Things That Leak


I will give it a read.

I didn't even know anything about leaking D:

It took me forever to get to the mapmaking-knowledge-level I am on right now. I hope i don't have to relearn everything I knew about triggering in order to get it right ._.
 
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