- Joined
- Jul 25, 2005
- Messages
- 573
I'm currently experimenting around with WE for some ideas on a new map I'm brainstorming for, it would be a map style similar to battleships in which you control a unit and your weapons do the attacking (through phoenix fire of course).
However I came up with my own little idea of having the player need to activate the weapons themselves at times. I did this by giving the items an Immolation as a dummy spell, upon activating the Immolation the unit is given the "Phoenix Fire" dummy attack spell for the weapons on it. The reason the immolation is there is to drain the unit's mana, acting as though it's using up power/energy supplies to activate and use the weapons.
At the moment it works near perfect, the issue is that for some reason I'm unable to disable the Immolation on the items =/ the only way it disables is if the unit completely runs out of mana. Does anyone know a way to fix it so the player can disable the weapons manually without completely using up their mana pool.
However I came up with my own little idea of having the player need to activate the weapons themselves at times. I did this by giving the items an Immolation as a dummy spell, upon activating the Immolation the unit is given the "Phoenix Fire" dummy attack spell for the weapons on it. The reason the immolation is there is to drain the unit's mana, acting as though it's using up power/energy supplies to activate and use the weapons.
At the moment it works near perfect, the issue is that for some reason I'm unable to disable the Immolation on the items =/ the only way it disables is if the unit completely runs out of mana. Does anyone know a way to fix it so the player can disable the weapons manually without completely using up their mana pool.