- Joined
- Oct 23, 2016
- Messages
- 85
Allright, so I basically want to create a spell that is ...toggleable? togglable? ..that you can turn on and off that deals the [intelligence of a hero/2] (plus something that scales with ability level) to all surrounding enemies every half second.
Kind of like this:
This trigger basically works HOWEVER the loop stops whenever the caster cast's any other spell (no idea why) and I haven't found a way to fix this.
Is there a way to fix this or maybe a whole other way to get this working?
Note that the trigger checks for a buff to continue the loop. I think this is where the error happens.
Kind of like this:
This trigger basically works HOWEVER the loop stops whenever the caster cast's any other spell (no idea why) and I haven't found a way to fix this.
Is there a way to fix this or maybe a whole other way to get this working?
Note that the trigger checks for a buff to continue the loop. I think this is where the error happens.