- Joined
- Nov 3, 2007
- Messages
- 113
Heya, i whas wondering if some1 could link/make an tutorial for me for an restoration trigger. Like taking a ruinend town and turn into a fixed one when entering it,. this is what i have so far, but its not working
Events:
Unit - A unit enters test region 2 <gen>
conditions:
((Triggering unit) is A Hero) Equal to True
Actions:
Environment - Change terrain type at (Center of test region <gen>) to Cityscape - White Marble using variation -1 in an area of size 134 and shape Square
and i know how to create like fixed buildings its just the terrain
Events:
Unit - A unit enters test region 2 <gen>
conditions:
((Triggering unit) is A Hero) Equal to True
Actions:
Environment - Change terrain type at (Center of test region <gen>) to Cityscape - White Marble using variation -1 in an area of size 134 and shape Square
and i know how to create like fixed buildings its just the terrain