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Need an anti cheat system!

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Level 2
Joined
Feb 21, 2008
Messages
18
It´s easy !
Warcraft made it that you only can cheat in singleplayer so trigger something that counts the players, if there is only one then quit the game. Or do you create a map where you can play allone? then you need an other system
 
Level 2
Joined
Jun 5, 2008
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8
I believe a reasonably simple set of triggers where the player types any of the Warcraft cheats into chat, results in a defeat for the player might suffice, this would however, prove to be hilariously annoying if they did not know it would happen :)
 
Level 4
Joined
Apr 11, 2008
Messages
47
I have a idea, use the Force UI trigger on certain cheats
#1: Make the player say the cheat again so it deactivates (dont use this for resource cheats, use the substring thingy for resource cheats.

If someone goes ISeeDeadPeople go Turn on Fog of War.
You should probably allow IocainePowder (it makes no gameplay change)
And maybe also allow Daylightsavings and other time cheats...
 
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