- Joined
- Jul 10, 2011
- Messages
- 562
hey guys ;D
first of all happy new near to you all
then to the question...
i wanna do custom crit,evasion,lifesteal and other orb effects,block, and so on and some of them shall differ between physical and magic dealt damage so i can make a magic and a physical crit system for example...
so...all spells will be triggered but i search for a neat way of checking whether the damage dealt is magic or not...
i thought of using 2 different damage types and checking the damage type when the damage is dealt but AFAIK checking the damage type isnt possible so i refused that idea...
so and now im out ideas who would be not that much work to do and work nice, lagless and leakless.
so post your ideas or (if you have one) a working nice way;D
thanks in advance
greetz clapto
first of all happy new near to you all
then to the question...
i wanna do custom crit,evasion,lifesteal and other orb effects,block, and so on and some of them shall differ between physical and magic dealt damage so i can make a magic and a physical crit system for example...
so...all spells will be triggered but i search for a neat way of checking whether the damage dealt is magic or not...
i thought of using 2 different damage types and checking the damage type when the damage is dealt but AFAIK checking the damage type isnt possible so i refused that idea...
so and now im out ideas who would be not that much work to do and work nice, lagless and leakless.
so post your ideas or (if you have one) a working nice way;D
thanks in advance
greetz clapto