deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,300
How does it mill?
Anyways, perhaps instead of the lumber, you could put pearls or something.
Anyways, perhaps instead of the lumber, you could put pearls or something.
(1 ratings)
Something something coralworks. You know, there's not so much lumber underwater.How does it mill?
Anyways, perhaps instead of the lumber, you could put pearls or something.
somehow it uses magic to product things.How does it mill?
Anyways, perhaps instead of the lumber, you could put pearls or something.
i'd disagree with that statement, look at all the ships that sunk. Maybe driftwood or a shipwreck would be a good addon here?Something something coralworks. You know, there's not so much lumber underwater.
Rabbits from the hat? I mean, pool of creation xD?somehow it uses magic to product things.![]()
Put a sunken ship over the coral and simply call it the Naga Reef. Coral is hard enough to punch holes through the wooden hull.
I'll work on it.I don't know about "Mill" (in fact, you're making me wonder about whether Naga would even have a use for Lumber, lol...), but for a Naga building generally, this is nice & I like it.
I do kinda like the "sunken ship/driftwood" concept, if you're gonna try to make it more "mill-y".
Thanks for suggestion, but there is no more space for doing it.Nice work man, I like of idea wood floating to the water, I would just suggest adding more wood. Or as they suggested, part of ship somewhere would be good addition. regardless this is nice version, if you add more elements you can upload another version as this can be used for something else.
yes you are free do edit it.May I have your permission to edit a new version of the Naga Lumber Mill?
in patch 1.29.2 second path is incorrect, what patch do you use?Khem... Found some minor mistake on NagaBirth - Attachment Path.
Your's: SharedModels\NagaBirth.MDL
full one: buildings\Naga\SpawningGrounds\NagaBirth.MDL
Without that, Birth animation would not work correctly.
Hah. Well i'm still on 1.26... Perhaps that's a issue. But i have no such problem with other naga buildings...in patch 1.29.2 second path is incorrect, what patch do you use?
That's right, because blizzard changed naga buildings birth path in 1.29Hah. Well i'm still on 1.26... Perhaps that's a issue. But i have no such problem with other naga buildings...