Update!
In my profile, I've uploaded a picture of the new and improved Vanguard. Yes it still looks terrible from the above screen shot, but I promise you I've greatly improved it.
Left side, expanded.
Top side, expanded.
Right side, now has a boundary.
Interiors, 18 new ones including fixed column rooms. (For some reason the screenshot doesn't show all interior walls, but they're there.)
Click Spawn Area, Now includes a terrain pallete for you to sample all of the terrain tiles used in the map.
Bottom middle islands, all connected now, and the bottom middle one is now completely re-done and is more useable.
Top right desert, replaced the crappy cliff fortress with canyons and plataeus making it actually suitable for building.
Top left, expanded the areas there for bigger castles which everyone seems to love building, and added another plataeu.
Top middle, expanded and now has more room to actually build things, including severa base locations on plataeus.
Bottom right island, now has more room to build on.
Bottom left island, now has more room to build on.
Spawners now start off in the ocean away from everything.
Items, 60 new items, where almost all of them are basic items that were never included in the game that should have been in the first place.
Units, I've added a couple new units, and fixed past broken ones. (I.E. Elder Vampire had 2hp.)
Shops, there are more item and unit shops to choose all of which I've made. So there are no secret items/units/heros.
Spells, I've added about 9 very simple spells that can upgrade for those of you who like to play summoner-type heros.
There will be more items, units, heros, and custom spells as I get the rest of the game completed, but this is what this version of Vanguard has thus far, and I can promise you more quality models will be put in as well to better incorporate commonly played roles/types of heros, and I'll also make sure to have more weaponless models as well for even more customization.