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My idea yours maybe project?

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Level 4
Joined
Oct 28, 2007
Messages
72
My idea of map "Life of a Creep"

Map info:
Map is a bit big,2v2 up to 5v5 players also AI will be included.
You start on one side of team and you need to help your team
depend of mode or to do your best to survive or enemy gets gold
killing you and your team mates .Point of map is that here isn’t
a big difference between players only by players skill to survive,
kill and manage to escape.Mobs drop pots stuff etc etc all good when comes to suriving.
Rules:
1.Units can’t have stats.
2.Unit don’t lvl,dont share gold and items between team mates.
3.One power is include “Spirits of past” maybe will be added more…
4.Gold=if you get killed owner that kill you randomly 50-100
You lose only minimum (his score) maximum (5*his score)
So if he have score 2 then its randomly from 2 up to 10 gold
Amount that you can lose…
5. No cooldown on respawn.
Modes:
-gt x (game time) host set time till game ends and weach team have more kills win
-tg x (team gold) amount of gold that 1 team have ,counting gold gained from enemy kills
-ug x (user gold) if 1 user have that amount gold his team win no gold sharing!
-uk x (user kills) amount of kills from 1 user who gets 1st that team win.
-bk (boss kill) 1st team who kill boss wins so make sure u prevent enemy to take him
Later added more modes ,need ideas….:confused:
Shop:
Shop is only 1 and it moves every 100 sec to randomly 1 spot out of 4 spots.
Players can’t see whole map so they need to type to find shop
-ss (show shop) when they type every one will see shop and player
who typed then fun begins .Why?Because player types it because he have
enough gold to shop right? So you can see player and go take his gold..
Or wait him at shop…Or if they lucky they can find shop without..
*Cooldown for this option is 120 sec so no1 can use it .After 120 sec again shop will move and players cant type again.Timer maybe in left corner?
Shops stuff
Shop sells items that give dmg,range,hp.
Dmg; lvl1=11dmg+ cost 111g,
lvl2=22dmg+ cost 222g,
lvl3=33dmg+ cost 333g

Range: lvl1=100+ cost 1200g,
lvl2=250+ cost 3000g,
lvl3=500+ cost 6500g

Hp : lvl1=10hp+ cost 120g,
lvl2=50hp+ cost 750g,
lvl3=100hp+ cost 1500g
Power for now..
Only 1 power is included called spirits of past it create 2 spirits.
Also can be added to shop that power lvl 2 and 3 weach create 1+spirit on every lvl.Cooldown for it is 150sec no mp included so there no need mp pots.
Sumoned units stats:

5-15dmg
0 armor,
100range,
1s atackign speed,
99hp...
O hp reg
Units stats:

Hero (your unit) it isn’t a hero is just normal unit with slots like hero 6 of them.
Your unitt stats:
dmg 1-100,
armor 0,
attack speed 2sec
hp 101 so it cant die from 1 hit
hp/reg 1hp/sec
range 150
Mobs:
hp 55,
dmg 10-33,
attacking speed 2s,
armor 0,
range 150
gold drop 1-25
Boss
Boss give 100-1000gold to all team mates wheach team kills him
armor 1,
hp 750,<- if only 2 players play versus 2 then formula would be 150*2
dmg 80-101,
attacking speed 2s,
500 range
Hp/reg 1.5hp/sec
drop 1 item lvl 3 random
If someone has full inventory then it will drop item at the ground and who 1st get it is
his.
Add suggestion questions etc etc am decide to make this map..
 
Last edited:
Level 18
Joined
Oct 25, 2006
Messages
1,171
I read all this and this is very interesting.

But I think lots of people wont read it because this is a wall of text. If you can add some colours and make it clearer it can be good :)
 
Level 6
Joined
Jan 2, 2007
Messages
189
hmm very interesting. i like the pure simplicity and how it changes gameplay without really changing wc3. but wouldnt it get boring and dull after a short while? and whoever gets the first hit would basically win bc its a 2 hit kill.

perhaps give heroes 3 of the same spells and 1 unique spell that varies from hero to hero. so the only difference between heroes is that one single spell. idk, just throwing more ideas out there bc it is a very interesting idea that if done right, may become very fun.
 
Level 4
Joined
Oct 28, 2007
Messages
72
tnx all for comment gonna add more colors to text ...and gods little more detail how it can get boring? when your teammates and you hunting enemy and etc is pure pvp+pve..you dont waste time on lvling and etc...
 
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