Ardenaso
HD Model Reviewer
- Joined
- Jun 22, 2013
- Messages
- 1,950
Playing this game on Normal difficulty (with cheats on all chapters except the Reforged campaigns) and this is what I saw so far (will edit this every time I play):
General:
01. OrcT1 - Chasing Visions
General:
- Nice random death sounds, I guess.
- There's one thing that can be applied here: is this game catering to "game journalists"?
01. OrcT1 - Chasing Visions
- Nothing much new other than Thralls' Hut
- Two extra enemy Footmen at the Guard Towers. Hmm.
- Haven't played yet but no unique model for Sen'jin. Sad.
- Haven't played yet either but I heard the Murlocs lost their ranged glaive attacks?
- Haven't played yet but I heard the Murloc Sorcerors are gone and the Sea Witch has no unique model. Sad.
- Bloodhill Bandits are renamed to Syndicate. Cool. Also, Benedict dropped "Perenolde's End" (what is it? I right clicked it instantly and I didn't see what it did). The named villagers are no longer recolored nor resized. Menag has been changed to a Rogue Wizard, cool. No unique model for Menag nor Benedict. Sad.
- Hey kewl, the Darkspear Trolls have been replaced with Forest Trolls. Also, the trees blocking the secret areas have been removed. Wack.
- The Crystal oscillators in the Violet Citadel are not spinning. Hey, nice flying Gryphon Riders there; please add some Dragonhawk Riders too. Nice change of background, that Siege Golem actually made me chuckle.
- Jaina lost the "As usual, the generosity of the elves is always appreciated" line. Why? Also, the Ghouls are now spawning from the crops beside the Grain Warehouse. Lame attempt of surprise I must say.
- Nothing much changed here but 6 extra Peasants.
- Oh hey an extra Captain! It's a... Sergeant. Please add a name to him like Sergeant Taelen. Purple now attacks the north-east on Normal. Not sure what to think here. Also, the enemy Liches no longer attack. Why? And on the ending cutscene, the Priests and Sorceresses are using their Blood Elf models.
- Nothing much changed here
- First Reforged chapter. Hmm... I start with two more Footman. The Darkspear creep has been replaced with an extra Grunt. Please replace the Castle doodad with a Cathedral doodad since that's supposed to represent the Crusader's square. Most of all: Thank you for answering my prayers! Stratholme is a Harbor City again! But the minibosses do not have their own models. One more thing: the Priests and Sorceresses are using Blood Elf models and icons
- Oh hey nice "Reforging" to the interlude. What's with the black rocks, though? Are they supposed to be coal?
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