Is there a workaround of this so I don't have to pick a random unit? I rather want it to be any unit of a specific type owned by player 1 red within range, not a random one. Do I have to use a variable?
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((Triggering unit) is in (Units within 100.00 of (Position of (Random unit from (Units owned by Player 1 (Red) matching (((Unit-type of (Matching unit)) Equal to Village) or ((Unit-type of (Matching unit)) Equal to City))))))) Equal to True