function main takes nothing returns nothing
call SetCameraBounds( -7424.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), -768.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 7168.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -7424.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 7168.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -768.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM) )
call SetDayNightModels( "Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl" )
call NewSoundEnvironment( "Default" )
call SetAmbientDaySound( "BlackCitadelDay" )
call SetAmbientNightSound( "BlackCitadelNight" )
call SetMapMusic( "Music", true, 0 )
call CreateAllUnits( )
call InitBlizzard( )
//! initstructs
call ExecuteFunc("OrbsAddOn__Init")
call ExecuteFunc("Init")
//! initdatastructs
call InitGlobals( )
call InitCustomTriggers( )
call RunInitializationTriggers( )
endfunction
//***************************************************************************
//*
//* Map Configuration
//*
//***************************************************************************
function config takes nothing returns nothing
call SetMapName( "TRIGSTR_006" )
call SetMapDescription( "TRIGSTR_3049" )
call SetPlayers( 1 )
call SetTeams( 1 )
call SetGamePlacement( MAP_PLACEMENT_USE_MAP_SETTINGS )
call DefineStartLocation( 0, -6784.0, 6592.0 )
// Player setup
call InitCustomPlayerSlots( )
call InitCustomTeams( )
endfunction
<- right here apparently??