• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Multiple Skins

Status
Not open for further replies.
Level 2
Joined
Apr 30, 2008
Messages
10
hey iv recently been working on a footmen frenzy and im adding skins to heros and i need some heros to have the original skin sort of thing Eg: i have a cyber vampire so i got a robotic skin for dreadlord and if you choose dreadlord or the cyber vampire they both have the robotic skin please help with that? also i want to know how to get different units to have a skin because one of my heros needs to summon fire elementals and theyr the same skin as the water elemental.
 
You need to export Dreadlord out from the Model Editior, Rename him Cyber Vampire, Then rename the skin CyberVampire.

Then, using the mdx pather, change Cyber Vampirs texture path to CyberVampire. Then import these into the WorldEditor, using the skin as a separate custom model. I know its a bother, and it will eat up map size, but its the only way I know, unless your planning on making the Cyber Vampire a Destructable or somthing.
 
Level 2
Joined
Apr 30, 2008
Messages
10
k thanks il send you the map if you know anything about footies could you try and fix my base spawns?? i changed the format to a dungeon theme and now when i tested map the base structures were not there but the starting wisp was and you could buy a hero
 
Level 2
Joined
Apr 30, 2008
Messages
10
well it was all fine untill i redid the format of the footies from sunken ruins to dungeon and the custom heros produce food when you buy one
 
Status
Not open for further replies.
Top