I know how the various gameplay constants fit together to control how much XP a single hero gains from killing various types of units.
What I am trying to figure out is how having multiple heroes affects this.
For example, a lone hero killing a certain enemy on my map gains 6 XP.
However, 2 heroes do not each gain 3 as I would expect. Instead, each gain 4. A total of 8 XP for killing that same enemy.
5 heroes each gain 2. A total of 10 XP for killing that enemy.
I can't find any gameplay constant that would be controlling this and my tests haven't revealed a consistent formula yet.
What I am trying to figure out is how having multiple heroes affects this.
For example, a lone hero killing a certain enemy on my map gains 6 XP.
However, 2 heroes do not each gain 3 as I would expect. Instead, each gain 4. A total of 8 XP for killing that same enemy.
5 heroes each gain 2. A total of 10 XP for killing that enemy.
I can't find any gameplay constant that would be controlling this and my tests haven't revealed a consistent formula yet.