Hello, there is some way to set the xp received from a unit only to the killing unit (so, let's say there is three heroes attacking a unit; so, the unit is killed by hero 1; then, hero 1 have now 100 xp, hero 2 have 0 xp and hero 3 have 0 xp)
Not single but multiple one, thats the difference. Read more carefully next time.@13oot-Me use if\then\else with multiple actions for Do nithing removal.
You just answered your own question.Does Do Nothing leak or something, I know it's useless