- Joined
- Jan 25, 2011
- Messages
- 2,294
Heya.
I've got this simple platform model I want to work as the in game elevator does.
The elevator works in three steps. Bottom, mid, and top.
It has three stand animations. Stand, Stand Second, Stand Third (bot, mid, top)
It has three birth animations. Birth, Birth Second, Birth Third (bot to mid, mid to top, bot to top).
It also has three death animations. Death, Death Second, Death Third (mid to bot, top to mid, top to bot).
Now all these animations work in magos. Going up and going down. But once the model has been imported to the editor the death animations are no longer shown. The platform stays still in all of these as if it were playing the Stand animation.
Inspecting the standard elevator it seem to be doing exactly what I am. So what could be the problem?
I've got this simple platform model I want to work as the in game elevator does.
The elevator works in three steps. Bottom, mid, and top.
It has three stand animations. Stand, Stand Second, Stand Third (bot, mid, top)
It has three birth animations. Birth, Birth Second, Birth Third (bot to mid, mid to top, bot to top).
It also has three death animations. Death, Death Second, Death Third (mid to bot, top to mid, top to bot).
Now all these animations work in magos. Going up and going down. But once the model has been imported to the editor the death animations are no longer shown. The platform stays still in all of these as if it were playing the Stand animation.
Inspecting the standard elevator it seem to be doing exactly what I am. So what could be the problem?