- Joined
- Mar 27, 2008
- Messages
- 8,035
A single running trigger, does it MUI ?
Example:
Example:
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Force Cast
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Force
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Actions
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Set CasterLoc = (Position of (Triggering unit))
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Unit - Move (Target unit of ability being cast) instantly to CasterLoc
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Unit - Add Crow Form to (Target unit of ability being cast)
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Animation - Change (Target unit of ability being cast) flying height to 300.00 at 150.00
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Special Effect - Create a special effect attached to the chest of (Target unit of ability being cast) using Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
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Special Effect - Destroy (Last created special effect)
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Unit - Kill (Target unit of ability being cast)
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Custom script: call RemoveLocation(udg_CasterLoc)
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