- Joined
- Mar 27, 2008
- Messages
- 8,035
A single running trigger, does it MUI ?
Example:
Example:
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Force Cast
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Force
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Actions
- Set CasterLoc = (Position of (Triggering unit))
- Unit - Move (Target unit of ability being cast) instantly to CasterLoc
- Unit - Add Crow Form to (Target unit of ability being cast)
- Animation - Change (Target unit of ability being cast) flying height to 300.00 at 150.00
- Special Effect - Create a special effect attached to the chest of (Target unit of ability being cast) using Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl
- Special Effect - Destroy (Last created special effect)
- Unit - Kill (Target unit of ability being cast)
- Custom script: call RemoveLocation(udg_CasterLoc)
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Events