*stick poke* :3
[15-59-58]Heinvers: Misha, How high were you when you made that model btw?![]()
[16-00-31]Misha: Heinvers, that i wonder myself![]()
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Totally digging the overall look of it and anim walk 2 is my fav.
Nice model.
I think you can improve it by making the attack one animation more dynamic. He sorta pokes in and slowly pokes out - doesn't look like he's making a strong strike.
Also is there supposed to be liquid in that flask? Because it is completely immobile in all animation except death. Model could be improved if you made it splash with his movements or bubble... Right now it looks more like a giant green diamond in a glass tube.
Nice model.
I think you can improve it by making the attack one animation more dynamic. He sorta pokes in and slowly pokes out - doesn't look like he's making a strong strike.
Also is there supposed to be liquid in that flask? Because it is completely immobile in all animation except death. Model could be improved if you made it splash with his movements or bubble... Right now it looks more like a giant green diamond in a glass tube.
Im not that good yet ><
This one... Hmm... quite a good idea.. but.... Lazy~~
and I'll see.. making anything like a liquid sloshing around can very quickly turn into something over-complicated.. and war3 models don't always need all the bells and whistles
Being extra picky here but there is clipping in the stand 2 animation between his right hand and his first right leg >.<
hayate fixed the hand/leg clipping, i think o.o