1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. The heavens smile on the old faithful. The 16th Techtree Contest has begun.
    Dismiss Notice
  3. The die is cast - the 6th Melee Mapping Contest results have been announced. Onward to the Hive Cup!
    Dismiss Notice
  4. The glory of the 20th Icon Contest is yours for the taking!
    Dismiss Notice
  5. Shoot to thrill, play to kill. Sate your hunger with the 33rd Modeling Contest!
    Dismiss Notice
  6. Do you hear boss music? It's the 17th Mini Mapping Contest!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Mr Planty

Submitted by Kimbo
This bundle is marked as approved. It works and satisfies the submission rules.
A very old model I made in 2006, found at wc3c.net

I am not entirely sure of its functionality (I don't have wc3 on this laptop atm).

Particles and model adjustments by Mindworx.

His name is Mr. Planty :)

He has an alternative animation where he sits underground and hides as a harmless plant.

EDIT:
UPDATED SKIN.

Keywords:
plant, monster, evil, scary, orange, super, mario, carnviour, grow, boss, bite, eat, leaf, horror, shop, little
Contents

Mr Planty (Model)

Reviews
Moderator
22:15, 30th Oct 2013 Kwaliti: Another time-lost gem by Wulfy/Kim.
  1. 22:15, 30th Oct 2013
    Kwaliti:

    Another time-lost gem by Wulfy/Kim.
     
  2. Jaalawi

    Jaalawi

    Joined:
    Sep 10, 2013
    Messages:
    82
    Resources:
    0
    Resources:
    0
    An adorable plant, how lovely.

    Can you make a Cowplant (an item from The Sims series) version of this, please.

    [​IMG]
     
  3. chobibo

    chobibo

    Joined:
    Sep 24, 2005
    Messages:
    2,707
    Resources:
    0
    Resources:
    0
    Did the plant just eat the rabbit? lol looks really nice.
     
  4. MiniMage

    MiniMage

    Joined:
    Jun 5, 2008
    Messages:
    1,744
    Resources:
    22
    Models:
    21
    Skins:
    1
    Resources:
    22
    I'm so using this in my map. Wonderful model. ;P
     
  5. Kimbo

    Kimbo

    Joined:
    Jun 3, 2005
    Messages:
    7,647
    Resources:
    144
    Models:
    18
    Icons:
    110
    Packs:
    3
    Skins:
    9
    Tutorials:
    4
    Resources:
    144
    Done, it was a 5 second job, but hope it's ok :)

    EDIT: It stretches the texture on the top :(...

    EDIT2: Somewhat fixed :eek:...
     

    Attached Files:

  6. Jaalawi

    Jaalawi

    Joined:
    Sep 10, 2013
    Messages:
    82
    Resources:
    0
    Resources:
    0
    I'm excited to see the edit but I'm having problems with importing the textures. The first model works fine (.blp included) but when I remove the "MrPlantyv2.blp" and replace it with the "MrPlantyMoo.blp", nothing happens. Also, I have already tried restarting the WarCraft Editor but it still doesn't show. So, should I replace the "MrPlantyv2.blp" with the "MrPlantyMoo.blp"? And what should I place in the importing path?
     
  7. Kimbo

    Kimbo

    Joined:
    Jun 3, 2005
    Messages:
    7,647
    Resources:
    144
    Models:
    18
    Icons:
    110
    Packs:
    3
    Skins:
    9
    Tutorials:
    4
    Resources:
    144
    mrplantymoo.blp should be the same name as the original textures path :) :
    MrPlantyV2.blp
     
  8. Jaalawi

    Jaalawi

    Joined:
    Sep 10, 2013
    Messages:
    82
    Resources:
    0
    Resources:
    0
    Fixed. Its rather simple, yes. But thank you :)
     
  9. Kimbo

    Kimbo

    Joined:
    Jun 3, 2005
    Messages:
    7,647
    Resources:
    144
    Models:
    18
    Icons:
    110
    Packs:
    3
    Skins:
    9
    Tutorials:
    4
    Resources:
    144
    Last edited: Oct 27, 2013
  10. Edge45

    Edge45

    Joined:
    May 15, 2013
    Messages:
    2,568
    Resources:
    27
    Models:
    8
    Icons:
    17
    Template:
    2
    Resources:
    27
    Lol:)
    Cutey Plant
    But it eat my pet

    MooPlant
    [​IMG]

    This is what becomes of cows if they eat to much plants.....hahaha.
    5/5
     
  11. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,970
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    Somebody needs to make a Plants vs Zombies map with this! I'm just not active enough myself for that sort of thing, sadly.

    Back in 2006 this would have been absolutely incredible.

    Even today it still looks really good, I'm giving it a 5/5.
     
  12. Mamma_Pappa

    Mamma_Pappa

    Joined:
    Jan 26, 2006
    Messages:
    201
    Resources:
    0
    Resources:
    0
    Strangely I remember this.
    Works well, eventhough it's old.
     
  13. vince759

    vince759

    Joined:
    Dec 24, 2012
    Messages:
    151
    Resources:
    0
    Resources:
    0
    How to use that blp in my game ? i have your model..
    but when i add it, the cow model doesn't appear..
     
  14. Celo_SK

    Celo_SK

    Joined:
    Feb 5, 2014
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Not sure

    I am not sure how to use it. If I use this item on unit such as peon, it is moving on the map... looks a bitcreepy, but what if I wanted to use it just as a plant that is not moving around the map, just around their axis. I try to use it as a model on snake warden, but even it stayed on one position, it never turns for attack from the sides.
     
  15. Emm-A-

    Emm-A-

    Joined:
    Jul 1, 2008
    Messages:
    1,312
    Resources:
    0
    Resources:
    0
    wow omg these animations are so beautifull. I will use this as a special in my harvest map. Great work!
     
  16. Nudl9

    Nudl9

    Joined:
    Nov 9, 2006
    Messages:
    2,370
    Resources:
    29
    Icons:
    11
    Skins:
    1
    Maps:
    16
    Tutorials:
    1
    Resources:
    29
    I really like this model and i want to use it in my map Warcraft Royale, but the model has a few problems.
    I had to tweak the model a little bit to fit my map, because even though it looks good on the screenshot, it didn't translate well ingame.
    So i increased the base of the root and reduced the head a little.
    Theres a problem with the model that i'm not sure how to fix though, the attachment points aren't working correctly.
    You can see how it looks when i cast inner fire looks on the screenshot.

    Also, just a suggestion if it's worth your effort, could you add some earth particles when it moves?
    Should be possible using Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl death particles (just a suggestion).

    I've added a screenshot and the modified model.
     

    Attached Files: