- Joined
- Jul 15, 2005
- Messages
- 356
I'm currently looking into getting a translation done for one of my maps.
Now it's come to my attention that the .wts file in the map archive file contains ALL the strings used in a map. This could obviously be a huge help for translation purposes.
The problem though I'm running into is that when I edit the .wts file and put it back in the map, the edited text doesn't show up at all.
To elaborate:
1) I use MPQ Editor 64bit and open the map file
2) I extract war3map.wts, then close the MPQ Editor.
3) I open the extracted war3map.wts in WordPad.
4) I find the string I'm looking for, edit it, then press save.
5) I use MPQ Editor 64bit and open the map file.
6) I delete the war3map.wts in the map
7) I add the (newly edited) war3map.wts to replace it.
8) I try it out in-game.
The problem is, when I try it in-game, the string I edited doesn't appear at all - it's just blank. So obviously I must be doing SOMETHING wrong, but I'm not sure what. Can someone assist?
Now it's come to my attention that the .wts file in the map archive file contains ALL the strings used in a map. This could obviously be a huge help for translation purposes.
The problem though I'm running into is that when I edit the .wts file and put it back in the map, the edited text doesn't show up at all.
To elaborate:
1) I use MPQ Editor 64bit and open the map file
2) I extract war3map.wts, then close the MPQ Editor.
3) I open the extracted war3map.wts in WordPad.
4) I find the string I'm looking for, edit it, then press save.
5) I use MPQ Editor 64bit and open the map file.
6) I delete the war3map.wts in the map
7) I add the (newly edited) war3map.wts to replace it.
8) I try it out in-game.
The problem is, when I try it in-game, the string I edited doesn't appear at all - it's just blank. So obviously I must be doing SOMETHING wrong, but I'm not sure what. Can someone assist?