- Joined
- Feb 2, 2006
- Messages
- 1,577
Hi there,
for my current map I have two different versions. The first one I sent to my friend for changing the terrain and placing doodads and the second one I was working on.
Now I want to replace "war3map.w3e" (terrain) and "war3map.doo" (doodads) in my version but afterwards the JNGP editor says "data is corrupted in "war3map.w3e"".
It might be related to the MPQ tool "MPQMaster" since I tried it the other way around (adding all files except terrain and doodads to the first version) and it said ""war3map.wts" is corrupted" although I could open the file properly using "MPQMaster" itself.
The only difference I could observe was the compressed file size of the file (terrain). I even disabled encryption and seeding options in "MPQMaster".
Is there any better MPQ editor out there or any other ways I could try to add the two files?
for my current map I have two different versions. The first one I sent to my friend for changing the terrain and placing doodads and the second one I was working on.
Now I want to replace "war3map.w3e" (terrain) and "war3map.doo" (doodads) in my version but afterwards the JNGP editor says "data is corrupted in "war3map.w3e"".
It might be related to the MPQ tool "MPQMaster" since I tried it the other way around (adding all files except terrain and doodads to the first version) and it said ""war3map.wts" is corrupted" although I could open the file properly using "MPQMaster" itself.
The only difference I could observe was the compressed file size of the file (terrain). I even disabled encryption and seeding options in "MPQMaster".
Is there any better MPQ editor out there or any other ways I could try to add the two files?